Difference between revisions of "Housing II"

From Captain of Industry Wiki
Jump to: navigation, search
m (: remove unwanted link params)
m (Fix typo)
 
(5 intermediate revisions by 4 users not shown)
Line 2: Line 2:
| Name          = Housing II
| Name          = Housing II
| Tier          = 2
| Tier          = 2
| Description  = Advanced housing for 120 [[Population|people]] that provides more comfort. It can also provide a monthly [[Unity]] increase if the housing is provided with required services.
| Description  = Advanced housing for 130 [[Population|people]] that provides more comfort. It can also provide a monthly [[Unity]] increase if the housing is provided with required services.
| Recipe        =  
| Recipe        =  
   {{Machine Recipe
   {{Machine Recipe
     | Input1Name  = Construction Parts
     | Input1Name  = Construction Parts II
     | Input1Qty  = 120
     | Input1Qty  = 140
    | Input2Name  = Construction Parts II
    | Input2Qty  = 60
   }}
   }}
| Workers      = None
| Workers      = None
Line 18: Line 16:
| Variants      = [[Housing]]<br/>[[Housing III]]<br/>[[Housing IV]] (planned)
| Variants      = [[Housing]]<br/>[[Housing III]]<br/>[[Housing IV]] (planned)
}}
}}
'''Housing II''' is a cluster of buildings which provide housing for a {{infoicon|Population|ui=yes}} of up to 120. It is a direct upgrade of [[Housing]] and provides additional demands to further improve {{infoicon|Unity}} gains.
'''Housing II''' is a cluster of buildings which provide housing for a {{infoicon|Population|ui=yes}} of up to 130. It is a direct upgrade of [[Housing]] and provides additional demands to further improve {{infoicon|Unity}} gains.


==Services==
==Services==
Meeting the following demand provides the listed {{infoicon|Unity}} bonus. The bonus is prorated to account for any days where the demand is not met.
Fulfilling requested services provides a set amount of {{infoicon|Unity}} and {{infoicon|Health}} bonus. The bonus is prorated to account for any days where the demand is not met. See [[Settlement]] for details.


* Maintain at least 1 {{infoicon|Food}} in the [[Food Market]] at all times: +1.00 {{infoicon|Unity}} / month
{{Footer Infobox}}
* Provide <code>0.055 * Population</code> {{infoicon|Water}} ''and'' remove <code>0.05 * Population</code> of {{infoicon|Waste Water}} in the [[Water Facility]]: +1.00 {{infoicon|Unity}} / month
* Provide ??? KW [[Electricity]] in the [[Transformer]]: +1.00 {{infoicon|Unity}} / month
 
Meeting both Water Facility and Transformer demands above provides an additional +0.50 {{infoicon|Unity}} / month to each of the met Food, Water, and Electricity demands for a combined total of +4.50 {{infoicon|Unity}} / month. Note that if some housing in the settlement has not been upgraded to this tier, you will receive the average of the available amounts instead.

Latest revision as of 12:50, 22 June 2023

Housing & Services.png
Housing II
T2
Housing II.png
Advanced housing for 130 people that provides more comfort. It can also provide a monthly Unity increase if the housing is provided with required services.
Construction
Construction Parts II.png
140
WorkersNone
ElectricityNone
MaintenanceNone
Footprint28x28
Required ResearchHousing II
DesignationHousing & Services Housing & Services.png
VariantsHousing
Housing III
Housing IV (planned)

Housing II is a cluster of buildings which provide housing for a Population of up to 130. It is a direct upgrade of Housing and provides additional demands to further improve Unity gains.

Services

Fulfilling requested services provides a set amount of Unity and Health bonus. The bonus is prorated to account for any days where the demand is not met. See Settlement for details.