Maintenance II Depot

From Captain of Industry Wiki
Jump to: navigation, search
Buildings.png
Maintenance II Depot
T3
Maintenance II Depot.png
Converts products into maintenance which is distributed to all machines, buildings, and vehicles that need it. Important as if there is not enough maintenance, vehicles and machines can break down temporarily.
Construction
Construction Parts III.png
40
+
Construction Parts IV.png
10
WorkersWorker.png 20
ElectricityElectricity.png 250 KW
MaintenanceNone
Footprint7x6
Cargo Maintenance II
Storage1280
Required ResearchConstruction IV
Boost by UnityAvailable
DesignationBuildings Buildings.png
VariantsMaintenance Depot (Basic)
Maintenance Depot
Maintenance III Depot

The Maintenance II Depot is a building which produces Maintenance II, an item for the upkeep of advanced machines nearing the technology level of the Research Lab IV and Nuclear Reactor. It can accommodate up to two Flat Conveyor inputs and has a maximum output of 480 / 60 Clock.png . As Maintenance II is a virtual item and automatically distributed, there is no output product to store or move via vehicles or conveyors.

Recipes

Below are all the recipes, which this building is capable of producing. Note, that some of them may be locked behind Research, and not immediately available in your game.

6
Mechanical Parts.png
18
Plus.png
4
Electronics II.png
12
20 Clock.png
Transform.png
60 Clock 60s.png
160
Maintenance II.png
480
6
Mechanical Parts.png
18
Plus.png
4
Electronics II.png
12
20 Clock.png
Transform.png
60 Clock 60s.png
160
Maintenance II.png
480
Plus.png
8
Recyclables.png
24