Difference between revisions of "Research Lab"
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Later researches require the building and staffing of more advanced variants, each with increased Worker, {{infoicon|Electricity}}, and [[Unity]] requirements. | Later researches require the building and staffing of more advanced variants, each with increased Worker, {{infoicon|Electricity}}, and [[Unity]] requirements. | ||
{{Navbox/Machines}} |
Revision as of 07:16, 22 January 2022
Construction | |
Workers | 4 |
Electricity | None |
Unity | -0.25 /month |
Maintenance | None |
Footprint | 15x15* |
Required Research | None |
Designation | Buildings |
Variants | Research Lab II Research Lab III Research Lab IV Research Lab V (planned) |
The Research Lab is a building which enables the capability to research new machines, transports, vehicles, edicts, and recipes. It is one of the only buildings in the game which does not have a pre-requisite research and one of the first buildings which the player should erect.
Later researches require the building and staffing of more advanced variants, each with increased Worker, Electricity, and Unity requirements.
General Machines | |
Water Extraction & Processing | |
Food Production | |
Metallurgy & Smelting | |
Power Production | |
Crude Oil Refining | |
Waste Management | |
Transports | |
Storage |
|
Buildings | |
Buildings (For Vehicles) | |
Housing & Services | |
Cargo Docks |
|
Landmarks | |
Planned or Proposed | |
* Only available in the Supporter Edition |