Difference between revisions of "Housing III"
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| Name = Housing III | | Name = Housing III | ||
| Tier = 3 | | Tier = 3 | ||
| Description = Advanced housing for | | Description = Advanced housing for 230 [[Population|people]] that provides more comfort. It can also provide a monthly [[Unity]] increase if the housing is provided with required services. | ||
| Recipe = | | Recipe = | ||
{{Machine Recipe | {{Machine Recipe | ||
| Input1Name = Construction Parts | | Input1Name = Construction Parts III | ||
| Input1Qty = | | Input1Qty = 200 | ||
| Input2Name = | | Input2Name = Glass | ||
| Input2Qty = | | Input2Qty = 240 | ||
}} | }} | ||
| Workers = None | | Workers = None | ||
Line 22: | Line 18: | ||
| Variants = [[Housing]]<br/>[[Housing II]]<br/>[[Housing IV]] (planned) | | Variants = [[Housing]]<br/>[[Housing II]]<br/>[[Housing IV]] (planned) | ||
}} | }} | ||
'''Housing III''' is a cluster of buildings which provide housing for a {{infoicon|Population|ui=yes}} of up to | '''Housing III''' is a cluster of buildings which provide housing for a {{infoicon|Population|ui=yes}} of up to 230. It is a direct upgrade of [[Housing II]] and provides additional demands to further improve {{infoicon|Unity}} gains. | ||
==Services== | ==Services== | ||
Fulfilling requested services provides a set amount of {{infoicon|Unity}} and {{infoicon|Health}} bonus. The bonus is prorated to account for any days where the demand is not met. See [[Settlement]] for details. | |||
{{Footer Infobox}} | |||
Latest revision as of 12:50, 22 June 2023
Construction | |
Workers | None |
Electricity | None |
Maintenance | None |
Footprint | 28x28 |
Required Research | Housing III |
Designation | Housing & Services |
Variants | Housing Housing II Housing IV (planned) |
Housing III is a cluster of buildings which provide housing for a Population of up to 230. It is a direct upgrade of Housing II and provides additional demands to further improve Unity gains.
Services
Fulfilling requested services provides a set amount of Unity and Health bonus. The bonus is prorated to account for any days where the demand is not met. See Settlement for details.
General Machines | |
Water Extraction & Processing | |
Food Production | |
Metallurgy & Smelting | |
Power Production | |
Crude Oil Refining | |
Waste Management | |
Transports | |
Storage |
|
Buildings | |
Buildings (For Vehicles) | |
Housing & Services | |
Cargo Docks |
|
Landmarks | |
Planned or Proposed | |
* Only available in the Supporter Edition |