Difference between revisions of "Housing III"

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| Name          = Housing III
| Name          = Housing III
| Tier          = 3
| Tier          = 3
| Description  = Advanced housing for 240 [[Population|people]] that provides more comfort. It can also provide a monthly [[Unity]] increase if the housing is provided with required services.
| Description  = Advanced housing for 230 [[Population|people]] that provides more comfort. It can also provide a monthly [[Unity]] increase if the housing is provided with required services.
| Recipe        =  
| Recipe        =  
   {{Machine Recipe
   {{Machine Recipe
     | Input1Name  = Construction Parts II
     | Input1Name  = Construction Parts III
     | Input1Qty  = 60
     | Input1Qty  = 200
     | Input2Name  = Construction Parts III
     | Input2Name  = Glass
     | Input2Qty  = 100
     | Input2Qty  = 240
    | Input3Name  = Steel
    | Input3Qty  = 80
    | Input4Name  = Glass
    | Input4Qty  = 180
   }}
   }}
| Workers      = None
| Workers      = None
Line 22: Line 18:
| Variants      = [[Housing]]<br/>[[Housing II]]<br/>[[Housing IV]] (planned)
| Variants      = [[Housing]]<br/>[[Housing II]]<br/>[[Housing IV]] (planned)
}}
}}
'''Housing III''' is a cluster of buildings which provide housing for a {{infoicon|Population|ui=yes}} of up to 240. It is a direct upgrade of [[Housing II]] and provides additional demands to further improve {{infoicon|Unity|link=yes}} gains.
'''Housing III''' is a cluster of buildings which provide housing for a {{infoicon|Population|ui=yes}} of up to 230. It is a direct upgrade of [[Housing II]] and provides additional demands to further improve {{infoicon|Unity}} gains.


==Services==
==Services==
Meeting the following demand provides the listed {{infoicon|Unity}} bonus. The bonus is prorated to account for any days where the demand is not met.
Fulfilling requested services provides a set amount of {{infoicon|Unity}} and {{infoicon|Health}} bonus. The bonus is prorated to account for any days where the demand is not met. See [[Settlement]] for details.


* Maintain at least 1 {{infoicon|Food}} in the [[Food Market]] at all times: +1.00 {{infoicon|Unity}} / month
{{Footer Infobox}}
* Provide <code>0.055 * Population</code> {{infoicon|Water}} ''and'' remove <code>0.05 * Population</code> of {{infoicon|Waste Water}} in the [[Water Facility]]: +1.00 {{infoicon|Unity}} / month
* Provide ??? KW [[Electricity]] in the [[Transformer]]: +1.00 {{infoicon|Unity}} / month
* Provide <code>0.03 * Population</code> of {{infoicon|Household Goods}} in the [[Household Goods Module]]: +1.00 {{infoicon|Unity}} / month
 
Meeting all of the Water Facility, Transformer, and Household Goods demands above provides an additional +0.75 {{infoicon|Unity}} / month to each of the met demands for a combined total of +7.50 {{infoicon|Unity}} / month. Note that if some housing in the settlement has not been upgraded to this tier, you will receive the average of the available amounts instead.

Latest revision as of 12:50, 22 June 2023

Housing & Services.png
Housing III
T3
Housing III.png
Advanced housing for 230 people that provides more comfort. It can also provide a monthly Unity increase if the housing is provided with required services.
Construction
Construction Parts III.png
200
+
Glass.png
240
WorkersNone
ElectricityNone
MaintenanceNone
Footprint28x28
Required ResearchHousing III
DesignationHousing & Services Housing & Services.png
VariantsHousing
Housing II
Housing IV (planned)

Housing III is a cluster of buildings which provide housing for a Population of up to 230. It is a direct upgrade of Housing II and provides additional demands to further improve Unity gains.

Services

Fulfilling requested services provides a set amount of Unity and Health bonus. The bonus is prorated to account for any days where the demand is not met. See Settlement for details.