Difference between revisions of "Research Lab II"
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| Unity = -0.25 | | Unity = -0.25 | ||
| Maintenance = 8 | | Maintenance = 8 |
Latest revision as of 08:34, 18 May 2023
Provides access to more advanced technologies. Important: this lab has to be provided with lab equipment on continuous basis in order to work. The more labs you have, the faster you research. Lab can return consumed products in form of recyclables, if recycling technology is unlocked.
Construction | |
Workers | 8 |
Electricity | 200 KW |
Unity | -0.25 /month |
Research Speed | 4.0 / 60 |
Maintenance | 8.0 / 60 |
Footprint | 15x15* |
Required Research | Research Lab II |
Boost by Unity | Not Available |
Designation | Buildings |
Variants | Research Lab Research Lab III Research Lab IV Research Lab V |
The Research Lab II is a direct upgrade of the Research Lab building which expands the capability to research more advanced machines, transports, vehicles, edicts, and recipes. It is superseded by subsequently more advanced variants, each with increased Worker and Electricity requirements.
Recipes
Below are all the recipes, which this building is capable of producing. Note, that some of them may be locked behind Research, and not immediately available in your game.
This article invokes definition of game's source data (either directly, or with one or several template invokes). Editing it will result in updates to some of the stored tables, which in turn updates automated data lists. See more. If you've found incorrect data, related to this article's topic, it is a good place to start searching for definitions, requiring updates. |
General Machines | |
Water Extraction & Processing | |
Food Production | |
Metallurgy & Smelting | |
Power Production | |
Crude Oil Refining | |
Waste Management | |
Transports | |
Storage |
|
Buildings | |
Buildings (For Vehicles) | |
Housing & Services | |
Cargo Docks |
|
Landmarks | |
Planned or Proposed | |
* Only available in the Supporter Edition |