Difference between revisions of "Water Facility"

From Captain of Industry Wiki
Jump to: navigation, search
m (: implement {{infoicon}})
m (: +navbox)
Line 19: Line 19:
}}
}}
The '''Water Facility''' is a housing module which allows for the providing of {{infoicon|Water}} to the {{infoicon|Population|ui=yes}} and the removal of {{infoicon|Waste Water}} as a byproduct. It has two input and two output connections, which allow for [[Pipe|piping]] to both a [[Rainwater Collector]] (later a [[Groundwater Pump]]) and a [[Liquid Dump]] to relieve [[Pickup]]s from having to haul them.
The '''Water Facility''' is a housing module which allows for the providing of {{infoicon|Water}} to the {{infoicon|Population|ui=yes}} and the removal of {{infoicon|Waste Water}} as a byproduct. It has two input and two output connections, which allow for [[Pipe|piping]] to both a [[Rainwater Collector]] (later a [[Groundwater Pump]]) and a [[Liquid Dump]] to relieve [[Pickup]]s from having to haul them.
{{Navbox/Machines}}

Revision as of 07:12, 22 January 2022

Housing & Services.png
Water Facility
Water Facility.png
Provides Food for attached settlement. A settlement needs to have at least one Food Market attached otherwise its population will starve.
Construction
Construction Parts II.png
40
WorkersWorker.png 6
ElectricityElectricity.png 20 KW
MaintenanceNone
Footprint11x7
Cargo Water
Waste Water
Storage120 (each)
Required ResearchSettlement Water
DesignationHousing & Services Housing & Services.png
VariantsFood Market
Transformer
Household Goods Module
Household Electronics Module

The Water Facility is a housing module which allows for the providing of Water to the Population and the removal of Waste Water as a byproduct. It has two input and two output connections, which allow for piping to both a Rainwater Collector (later a Groundwater Pump) and a Liquid Dump to relieve Pickups from having to haul them.