Household Goods Module
From Captain of Industry Wiki
Provides Household Goods for an attached settlement. Providing Household Goods to a settlement generates extra Unity.
Construction | |
Workers | 16 |
Electricity | 30 KW |
Maintenance | 6.0 / 60 |
Footprint | 11x7 |
Cargo | Household Goods |
Storage | 240 |
Required Research | Glass Making & Goods |
Designation | Housing & Services |
Variants | Food Market Transformer Water Facility Household Appliances Module Consumer Electronics Module |
The Household Goods Module is a housing module which allows for Household Goods to be provided to a settlement in exchange for a boost in Unity. It has two input connections for Flat Conveyors which allow for automation of delivery from a Unit Storage or even directly from the producing Assembly (Electric). However, import of goods by Pickups instead is possible if so desired.
See also
Recipes
Below are all the recipes, which this building is capable of producing. Note, that some of them may be locked behind Research, and not immediately available in your game.
This article invokes definition of game's source data (either directly, or with one or several template invokes). Editing it will result in updates to some of the stored tables, which in turn updates automated data lists. See more. If you've found incorrect data, related to this article's topic, it is a good place to start searching for definitions, requiring updates. |
General Machines | |
Water Extraction & Processing | |
Food Production | |
Metallurgy & Smelting | |
Power Production | |
Crude Oil Refining | |
Waste Management | |
Transports | |
Storage |
|
Buildings | |
Buildings (For Vehicles) | |
Housing & Services | |
Cargo Docks |
|
Landmarks | |
Planned or Proposed | |
* Only available in the Supporter Edition |