Difference between revisions of "Brickworks"
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{{Machine Recipe | {{Machine Recipe | ||
| Input1Name = Construction Parts | | Input1Name = Construction Parts | ||
| Input1Qty = | | Input1Qty = 50 | ||
}} | }} | ||
| Workers = | | Workers = 6 | ||
| Electricity = None | | Electricity = None | ||
| Maintenance = | | Maintenance = 4 | ||
| Footprint = 6x6 | | Footprint = 6x6 | ||
| BoostByUnity = yes | | BoostByUnity = yes | ||
Line 15: | Line 15: | ||
| Research = Bricks Production | | Research = Bricks Production | ||
}} | }} | ||
{{stub}} | {{stub}} | ||
The '''Brickworks''' is a early game [[:Category:Machine|machine]] used to create {{infoicon|Bricks|new=yes}}, that is one of the materials of {{infoicon|Construction Parts}}. This building is meant to use in the early game, because later {{infoicon|Concrete Slab}} is more efficient analog. | |||
{{recipe define | {{recipe define | ||
| Input1Name = Dirt | | Input1Name = Dirt | ||
| Input1Qty = | | Input1Qty = 14 | ||
| Input2Name = Coal | | Input2Name = Coal | ||
| Input2Qty = | | Input2Qty = 4 | ||
| Input3Name = Water | | Input3Name = Water | ||
| Input3Qty = | | Input3Qty = 4 | ||
| Time = 40 | | Time = 40 | ||
| Output1Name = Bricks | | Output1Name = Bricks | ||
| Output1Qty = | | Output1Qty = 8 | ||
| Output2Name = Exhaust | | Output2Name = Exhaust | ||
| Output2Qty = | | Output2Qty = 8 | ||
}} | }}{{Footer Infobox}} | ||
{{ |
Latest revision as of 12:21, 23 May 2023
Construction | |
Workers | 6 |
Electricity | None |
Maintenance | 4.0 / 60 |
Footprint | 6x6 |
Required Research | Bricks Production |
Boost by Unity | Available |
Designation | General Machines |
The Brickworks is a early game machine used to create Bricks, that is one of the materials of Construction Parts. This building is meant to use in the early game, because later Concrete Slab is more efficient analog.
Recipes
Below are all the recipes, which this building is capable of producing. Note, that some of them may be locked behind Research, and not immediately available in your game.
This article invokes definition of game's source data (either directly, or with one or several template invokes). Editing it will result in updates to some of the stored tables, which in turn updates automated data lists. See more. If you've found incorrect data, related to this article's topic, it is a good place to start searching for definitions, requiring updates. |
General Machines | |
Water Extraction & Processing | |
Food Production | |
Metallurgy & Smelting | |
Power Production | |
Crude Oil Refining | |
Waste Management | |
Transports | |
Storage |
|
Buildings | |
Buildings (For Vehicles) | |
Housing & Services | |
Cargo Docks |
|
Landmarks | |
Planned or Proposed | |
* Only available in the Supporter Edition |