Difference between revisions of "Loose Module (M)"
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{{Infobox machine | {{Infobox machine | ||
| Name = Loose Module (M) | | Name = Loose Module (M) | ||
| Tier = | | Tier = 2 | ||
| Description = [[Cargo Depot (4)|Cargo Depot]] module for transferring [[:Category:Loose products|loose materials]] (such as [[Bauxite]]). It can be built in any empty slot of a Cargo Depot. Unloads cargo 50% faster comparing to the [[Loose Module (S)|basic module]]. | | Description = [[Cargo Depot (4)|Cargo Depot]] module for transferring [[:Category:Loose products|loose materials]] (such as [[Bauxite]]). It can be built in any empty slot of a Cargo Depot. Unloads cargo 50% faster comparing to the [[Loose Module (S)|basic module]]. | ||
| Recipe = | | Recipe = | ||
{{Machine Recipe | {{Machine Recipe | ||
| Input1Name = Construction Parts | | Input1Name = Construction Parts III | ||
| Input1Qty = | | Input1Qty = 60 | ||
}} | }} | ||
| Workers = | | Workers = 5 | ||
| Electricity = | | Electricity = 200 KW | ||
| Maintenance = | | Maintenance = 3 | ||
| Cargo = {{infoicon|Sulfur}}<br/>or {{infoicon|Quartz}}<br/>or {{infoicon|Uranium Ore}} | | Cargo = {{infoicon|Sulfur}}<br/>or {{infoicon|Quartz}}<br/>or {{infoicon|Uranium Ore}} | ||
| Storage = 360 | | Storage = 360 | ||
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| Variants = [[Loose Module (S)]]<br/>[[Loose Module (L)]] | | Variants = [[Loose Module (S)]]<br/>[[Loose Module (L)]] | ||
}} | }} | ||
The '''Loose Module (M)''' is a | The '''Loose Module (M)''' is a medium-capacity [[:Category:Storage|storage]] for [[:Category:Loose products|loose products]] which automatically unloads [[Cargo Ship]]s. It features storage for 360 units and two output connections for [[U-shape Conveyor]]s (or their variants). | ||
The throughput of unloading the compartment of a Cargo Ship with this module is 180 {{time}}. This rate can be matched with one [[U-shape Conveyor II]]. It should be noted that ship transit and docking also take time: | |||
* 180 [[File:Clock.png|16x16px]] (3.0 months) for round trip if "Reduce ship speed & save fuel" is disabled | |||
* 360 [[File:Clock.png|16x16px]] (6.0 months) for round trip if "Reduce ship speed & save fuel" is enabled | |||
::("Reduce ship speed & save fuel" is a setting in [[Cargo Depot (2)|Cargo Depot]]) | |||
* 10 [[File:Clock.png|16x16px]] (5 days) for docking and undocking | |||
The summarized information is shown in the below table. | |||
{{:Fluid Module (S)/Throughput of cargo modules}} | |||
==Resource selection== | ==Resource selection== | ||
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==Module throughput vs resource extraction== | ==Module throughput vs resource extraction== | ||
{{outdated}} | |||
Given the averaged download speed of a small Cargo Module is 38.0 units /60s and the following [[outposts|outpost]] extraction rates we can calculate that... | Given the averaged download speed of a small Cargo Module is 38.0 units /60s and the following [[outposts|outpost]] extraction rates we can calculate that... | ||
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==See also== | ==See also== | ||
* [[Outposts]] | * [[Outposts]] | ||
* [[Cargo Ship]] | |||
{{ | {{Footer Infobox}} |
Latest revision as of 10:18, 18 May 2023
Construction | |
Workers | 5 |
Electricity | 200 KW |
Maintenance | 3.0 / 60 |
Footprint | 10x5 |
Cargo | Sulfur or Quartz or Uranium Ore |
Storage | 360 |
Required Research | Cargo Depot II |
Designation | Cargo Docks |
Variants | Loose Module (S) Loose Module (L) |
The Loose Module (M) is a medium-capacity storage for loose products which automatically unloads Cargo Ships. It features storage for 360 units and two output connections for U-shape Conveyors (or their variants).
The throughput of unloading the compartment of a Cargo Ship with this module is 180 / 60 . This rate can be matched with one U-shape Conveyor II. It should be noted that ship transit and docking also take time:
- 180 (3.0 months) for round trip if "Reduce ship speed & save fuel" is disabled
- 360 (6.0 months) for round trip if "Reduce ship speed & save fuel" is enabled
- ("Reduce ship speed & save fuel" is a setting in Cargo Depot)
The summarized information is shown in the below table.
Module | Time () | Throughput ( / 60 ) | ||||
---|---|---|---|---|---|---|
Unloading | Over total cycle | Unloading | Over total cycle | |||
Standard | Save Fuel | Standard | Save Fuel | |||
Fluid Module (S) | 240 | 430 | 610 | 110.0 | 61.4 | 43.3 |
Fluid Module (M) | 120 | 310 | 490 | 220.0 | 85.2 | 53.9 |
Fluid Module (L) | 60 | 250 | 430 | 440.0 | 105.6 | 61.4 |
Loose Module (S) | 240 | 430 | 610 | 90.0 | 50.2 | 35.4 |
Loose Module (M) | 120 | 310 | 490 | 180.0 | 69.7 | 44.1 |
Loose Module (L) | 60 | 250 | 430 | 360.0 | 86.4 | 50.2 |
Unit Module (S) Unit Module (M) Unit Module (L) |
Same as Loose Modules |
Resource selection
After construction, Cargo Dock modules require the desired cargo to be set in the module's UI window. The player may choose from Sulfur, Quartz, or Uranium Ore if they have discovered and repaired the Sulfur Mine, Quartz Mine, or Uranium Mine outposts respectively.
The cargo selection of adjacent modules, and even the types of modules themselves, can be mixed-and-matched as desired. It should be noted that modules which share a Cargo Dock are frequently built in identical pairs for ease of Cargo Ship management. As a Cargo Ship will wait idle for several months before venturing back out if not fully unloaded, mixing of module types can result in a situation where the ship waits for extended periods for the less-utilized cargo type to be empty before departing, causing reduced throughput or shortages of the more-utilized cargo type.
Module throughput vs resource extraction
Given the averaged download speed of a small Cargo Module is 38.0 units /60s and the following outpost extraction rates we can calculate that...
- Sulfur Mine at 9 units /60s per shift:
- One small Cargo Dock module can continuously outpace production from a 1-shift outpost producing (at 23.7% duty cycle)
- One small Cargo Dock module can continuously outpace production from a 2-shift outpost producing (at 47.4% duty cycle)
- One small Cargo Dock module can continuously outpace production from a 3-shift outpost producing (at 71.1% duty cycle)
- Quartz Mine at 15 units /60s per shift:
- One small Cargo Dock module can continuously outpace production from a 1-shift outpost producing (at 39.5% duty cycle)
- One small Cargo Dock module can continuously outpace production from a 2-shift outpost producing (at 79.0% duty cycle)
- Two small Cargo Dock modules can continuously outpace production from a 3-shift outpost producing (at 59.2% duty cycle)
- Uranium Mine at 18 units /60s per shift:
- One small Cargo Dock module can continuously outpace production from a 1-shift outpost producing (at 47.4% duty cycle)
- One small Cargo Dock module can continuously outpace production from a 2-shift outpost producing (at 94.7% duty cycle)
- Two small Cargo Dock modules can continuously outpace production from a 3-shift outpost producing (at 71.1% duty cycle)
See also
General Machines | |
Water Extraction & Processing | |
Food Production | |
Metallurgy & Smelting | |
Power Production | |
Crude Oil Refining | |
Waste Management | |
Transports | |
Storage |
|
Buildings | |
Buildings (For Vehicles) | |
Housing & Services | |
Cargo Docks |
|
Landmarks | |
Planned or Proposed | |
* Only available in the Supporter Edition |