Difference between revisions of "Household Appliances Module"
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| Workers = 20 | | Workers = 20 | ||
| Electricity = | | Electricity = 200 KW | ||
| MaintenanceII = 8 | | MaintenanceII = 8 | ||
| Footprint = 11x7 | | Footprint = 11x7 | ||
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{{Recipe define | |||
| Time = 60 | |||
| Input1Name = Household Appliances | |||
| Input1Unit = ? | |||
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Latest revision as of 09:57, 18 May 2023
Construction | |
Workers | 20 |
Electricity | 200 KW |
Maintenance | 8.0 / 60 |
Footprint | 11x7 |
Cargo | Household Appliances |
Storage | 240 |
Required Research | Household Appliances |
Designation | Housing & Services |
Variants | Household Goods Module Consumer Electronics Module |
Recipes
Below are all the recipes, which this building is capable of producing. Note, that some of them may be locked behind Research, and not immediately available in your game.
This article invokes definition of game's source data (either directly, or with one or several template invokes). Editing it will result in updates to some of the stored tables, which in turn updates automated data lists. See more. If you've found incorrect data, related to this article's topic, it is a good place to start searching for definitions, requiring updates. |
General Machines | |
Water Extraction & Processing | |
Food Production | |
Metallurgy & Smelting | |
Power Production | |
Crude Oil Refining | |
Waste Management | |
Transports | |
Storage |
|
Buildings | |
Buildings (For Vehicles) | |
Housing & Services | |
Cargo Docks |
|
Landmarks | |
Planned or Proposed | |
* Only available in the Supporter Edition |