Difference between revisions of "Nuclear Reactor"

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| Name          = Nuclear Reactor
| Name          = Nuclear Reactor
| Tier          =  
| Tier          =  
| Description  = Maintains nuclear chain reactor from enriched [[Uranium Rod]]s. The reaction released a large amount of energy utilized for steam generation. This plant can be set up to effectively provide up to 12 MW of electricity when running on full power. Beware that spent fuel is radioactive and can harm the population if not stored in a specialized facility.
| Description  =  
| Recipe        =  
| Recipe        =  
   {{Machine Recipe
   {{Machine Recipe
     | Input1Name  = Construction Parts III
     | Input1Name  = Construction Parts IV
     | Input1Qty  = 800
     | Input1Qty  = 400
    | Input2Name  = Electronics II
    | Input2Qty  = 80
}}
}}
| Workers      = 80
| Workers      = 80
| Electricity  = None
| Electricity  = None
| Maintenance  = 32
| MaintenanceII = 24
| Footprint    = 26x16*
| Footprint    = 32x16*
| BoostByUnity  = no
| Research      = Nuclear Reactor (research)
| Research      = Nuclear Reactor (research)
| Designation  = Power Production
| Designation  = Power Production
| Variants      =  
| Variants      = [[Nuclear Reactor II]]</br>[[Fast Breeder Reactor]]
}}
}}
The '''Nuclear Reactor''' is a machine which generates large amounts of {{infoicon|Steam (High)|new=yes}} from {{infoicon|Water}} for use in generators by means of consuming {{infoicon|Uranium Rod|plural=s}}. The machine itself is self-sufficient with regards to power and requires no {{infoicon|Electricity}} from outside sources.


The '''Nuclear Reactor''' is a machine which generates large amounts of {{infoicon|Steam Hi}} from {{infoicon|Water}} for use in generators by means of consuming {{infoicon|Uranium Rod|plural=s}}. The machine itself is self-sufficient with regards to power and requires no {{infoicon|Electricity}} from outside sources.
Power is generated by passing the output {{infoicon|Steam (High)|new=yes}} though [[High-pressure Turbine]]s and [[Low-pressure Turbine]]s with their output shaft connected to [[Power Generator]]s, typically Tier 2 variants of each. A majority of the Water can subsequently be recovered for reuse using a [[Cooling Tower (Large)]].
 
Power is generated by passing the output {{infoicon|Steam Hi}} though [[High-pressure Turbine]]s and [[Low-pressure Turbine]]s with their output shaft connected to [[Power Generator]]s, typically Tier 2 variants of each. A majority of the Water can subsequently be recovered for reuse using a [[Cooling Tower (Large)]].


== Heat Exchange ==
== Heat Exchange ==
The reactor has two different systems to convert {{infoicon|Water}} into {{infoicon|Steam Hi}}. The three grouped ports at the edge of the reactor are the main heat exchangers of the reactor. These ports are used to create the steam to run the turbines. The separate port on the main reactor building is used for emergency cooling in case the reactor overheats. This port will not provide steam under normal operations.
The reactor has two different systems: convert {{infoicon|Water}} into {{infoicon|Steam (High)|new=yes}} and  convert {{infoicon|Water}} into {{infoicon|Steam Depleted}}. The two grouped ports at the edge of the reactor are the main heat exchangers of the reactor. These ports are used to create the steam to run the turbines. The separate port on the main reactor building is used for emergency cooling in case the reactor overheats. This port will not provide steam under normal operations.


== Overheat ==
== Overheat ==
For operating Nuclear Reactors safely, it is important to supply {{infoicon|Water}} and consume {{infoicon|Steam Hi}} stably. If one of them is lacking, "Reactor Heat" will start increasing.
For operating Nuclear Reactors safely, it is important to supply {{infoicon|Water}} and consume {{infoicon|Steam (High)|new=yes}} stably. If one of them is lacking, "Reactor Heat" will start increasing.


If the Reactor Heat reaches on the red marker in UI, the emergency cooling will start. However, when no water for the emergency cooling is stored or the "Power Level" is x2 or x3, increasing Reactor Heat will not stop. And reaching the heat to maximum causes critical overheating and the death of hundreds of people.
If the Reactor Heat reaches on the red marker in UI, the emergency cooling will start. However, when no water for the emergency cooling is stored or all is spent, the increasing reactor heat will not stop. Upon reaching maximum, the super heated reactor will go critical and release a very large amount of [[Radiation|radiation]], likely resulting in the deaths of many citizens.


As above, emergency cooling cannot prevent critical overheating when the "Power Level" is x2 or x3. So, do not rely too much on emergency cooling.
Note that overheating does NOT alert you or stop the reactor until it reaches critical overheating.


== Recipes ==
== Historical data ==
 
<gallery>
All recipes have the same input and outputs, the only difference is the time it takes to consume the input materials and the amount of output materials. The speed of conversion is variable.
File:Nuclear Reactor (old).png|Nuclear Reactor before the version 0.5.0.
</gallery>


{{recipe define
{{recipe define
   | Input1Name  = Water
   | Input1Name  = Water
   | Input1Qty  = 288
   | Input1Qty  = 192
   | Input2Name  = Uranium Rod
   | Input2Name  = Uranium Rod
   | Input2Qty  = 1
   | Input2Qty  = 1
   | Time        = 180 <!-- not a typo -->
   | Time        = 40
   | Output1Name = Steam Hi
   | Output1Name = Steam (High)
   | Output1Qty  = 288
   | Output1Qty  = 192
   | Output2Name = Spent Fuel
   | Output2Name = Spent Fuel
   | Output2Qty  = 1
   | Output2Qty  = 1
}}
}}{{recipe define
 
{{recipe define
   | Input1Name  = Water
   | Input1Name  = Water
   | Input1Qty  = 288
   | Input1Qty  = 192
   | Input2Name  = Uranium Rod
   | Input2Name  = Uranium Rod
   | Input2Qty  = 1
   | Input2Qty  = 1
   | Time        = 90 <!-- not a typo -->
   | Time        = 60
   | Output1Name = Steam Hi
   | Output1Name = Steam (High)
   | Output1Qty  = 288
   | Output1Qty  = 192
   | Output2Name = Spent Fuel
   | Output2Name = Spent Fuel
   | Output2Qty  = 1
   | Output2Qty  = 1
}}
}}{{recipe define
 
{{recipe define
   | Input1Name  = Water
   | Input1Name  = Water
   | Input1Qty  = 288
   | Input1Qty  = 192
   | Input2Name  = Uranium Rod
   | Input2Name  = Uranium Rod
   | Input2Qty  = 1
   | Input2Qty  = 1
   | Time        = 60 <!-- not a typo -->
   | Time        = 120
   | Output1Name = Steam Hi
   | Output1Name = Steam (High)
   | Output1Qty  = 288
   | Output1Qty  = 192
   | Output2Name = Spent Fuel
   | Output2Name = Spent Fuel
   | Output2Qty  = 1
   | Output2Qty  = 1
}}
}}{{Footer Infobox}}
{{recipe fetch|isbldg=yes}}
 
{{Navbox/Machines}}

Latest revision as of 09:00, 31 May 2023

Power Production.png
Nuclear Reactor
Nuclear Reactor.png
Construction
Construction Parts IV.png
400
WorkersWorker.png 80
ElectricityNone
MaintenanceMaintenance II.png 24.0 / 60 Clock.png
Footprint32x16*
Required ResearchNuclear Reactor
Boost by UnityNot Available
DesignationPower Production Power Production.png
VariantsNuclear Reactor II
Fast Breeder Reactor

The Nuclear Reactor is a machine which generates large amounts of Steam (High) from Water for use in generators by means of consuming Uranium Rods. The machine itself is self-sufficient with regards to power and requires no Electricity from outside sources.

Power is generated by passing the output Steam (High) though High-pressure Turbines and Low-pressure Turbines with their output shaft connected to Power Generators, typically Tier 2 variants of each. A majority of the Water can subsequently be recovered for reuse using a Cooling Tower (Large).

Heat Exchange

The reactor has two different systems: convert Water into Steam (High) and convert Water into Steam Depleted. The two grouped ports at the edge of the reactor are the main heat exchangers of the reactor. These ports are used to create the steam to run the turbines. The separate port on the main reactor building is used for emergency cooling in case the reactor overheats. This port will not provide steam under normal operations.

Overheat

For operating Nuclear Reactors safely, it is important to supply Water and consume Steam (High) stably. If one of them is lacking, "Reactor Heat" will start increasing.

If the Reactor Heat reaches on the red marker in UI, the emergency cooling will start. However, when no water for the emergency cooling is stored or all is spent, the increasing reactor heat will not stop. Upon reaching maximum, the super heated reactor will go critical and release a very large amount of radiation, likely resulting in the deaths of many citizens.

Note that overheating does NOT alert you or stop the reactor until it reaches critical overheating.

Historical data

Recipes

Below are all the recipes, which this building is capable of producing. Note, that some of them may be locked behind Research, and not immediately available in your game.

192
Water.png
288
Plus.png
1
Uranium Rod.png
1.5
40 Clock.png
Transform.png
60 Clock 60s.png
192
Steam (High).png
288
Plus.png
1
Spent Fuel.png
1.5
192
Water.png
192
Plus.png
1
Uranium Rod.png
1
60 Clock.png
Transform.png
60 Clock 60s.png
192
Steam (High).png
192
Plus.png
1
Spent Fuel.png
1
192
Water.png
96
Plus.png
1
Uranium Rod.png
0.5
120 Clock.png
Transform.png
60 Clock 60s.png
192
Steam (High).png
96
Plus.png
1
Spent Fuel.png
0.5