Difference between revisions of "Maintenance III Depot"

From Captain of Industry Wiki
Jump to: navigation, search
m (Update parameters in infobox machine)
m (Update a infobox machine for version 0.5.2)
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{stub}}
{{Infobox machine
{{Infobox machine
| Name       = Maintenance III Depot
| Name         = Maintenance III Depot
| Tier       = 4
| Tier         = 4
| Description = Converts products into [[maintenance]] which is distributed to all machines, buildings, and [[:Category:Vehicles|vehicles]] that need it. Important as if there is not enough maintenance, vehicles and machines can break down temporarily.
| Description = Converts products into [[maintenance]] which is distributed to all machines, buildings, and [[:Category:Vehicles|vehicles]] that need it. Important as if there is not enough maintenance, vehicles and machines can break down temporarily.
| Recipe     =  
| Recipe       =  
   {{Machine Recipe
   {{Machine Recipe
     | Input1Name  = Construction Parts III
     | Input1Name  = Construction Parts IV
     | Input1Qty  = 50
     | Input1Qty  = 40
     | Input2Name  = Electronics III
     | Input2Name  = Electronics III
     | Input2Qty  = 20
     | Input2Qty  = 20
   }}
   }}
| Workers     = 32
| Workers     = 28
| Electricity = 140 KW
| Electricity = 600 KW
| Maintenance = None
| Maintenance = None
| Footprint   = 7x6
| Footprint   = 7x6
| Research   = Computing
| BoostByUnity = yes
| Designation = Buildings
| Cargo        = {{infoicon|Maintenance III|new=yes}}
| Variants   = [[Maintenance Depot (Basic)]]<br>[[Maintenance Depot]]<br>[[Maintenance II Depot]]
| Storage      = 480
| Research     = Datacenter
| Designation = Buildings
| Variants     = [[Maintenance Depot (Basic)]]<br>[[Maintenance Depot]]<br>[[Maintenance II Depot]]
}}
}}
 
{{stub}}
== Recipes ==
{{recipe define
{{recipe define
   | Input1Name  = Mechanical Parts
   | Input1Name  = Mechanical Parts
Line 26: Line 27:
   | Input2Name  = Electronics III
   | Input2Name  = Electronics III
   | Input2Qty  = 2
   | Input2Qty  = 2
   | Time        = 30
   | Time        = 20
   | Output1Name = Maintenance III
   | Output1Name = Maintenance III
   | Output1Qty  = 60
   | Output1Qty  = 60
}}
}}{{recipe define
{{recipe define
   | Input1Name  = Mechanical Parts
   | Input1Name  = Mechanical Parts
   | Input1Qty  = 2
   | Input1Qty  = 2
   | Input2Name  = Electronics III
   | Input2Name  = Electronics III
   | Input2Qty  = 2
   | Input2Qty  = 2
   | Time        = 30
   | Time        = 20
   | Output1Name = Maintenance III
   | Output1Name = Maintenance III
   | Output1Qty  = 60
   | Output1Qty  = 60
   | Output2Name = Recyclables
   | Output2Name = Recyclables
   | Output2Qty  = 4
   | Output2Qty  = 5
}}
}}{{Footer Infobox}}
{{recipe fetch|isbldg=yes}}
 
{{Navbox/Machines}}

Latest revision as of 09:02, 18 May 2023

Buildings.png
Maintenance III Depot
T4
Maintenance III Depot.png
Converts products into maintenance which is distributed to all machines, buildings, and vehicles that need it. Important as if there is not enough maintenance, vehicles and machines can break down temporarily.
Construction
Construction Parts IV.png
40
+
Electronics III.png
20
WorkersWorker.png 28
ElectricityElectricity.png 600 KW
MaintenanceNone
Footprint7x6
Cargo Maintenance III
Storage480
Required ResearchDatacenter
Boost by UnityAvailable
DesignationBuildings Buildings.png
VariantsMaintenance Depot (Basic)
Maintenance Depot
Maintenance II Depot

Recipes

Below are all the recipes, which this building is capable of producing. Note, that some of them may be locked behind Research, and not immediately available in your game.

2
Mechanical Parts.png
6
Plus.png
2
Electronics III.png
6
20 Clock.png
Transform.png
60 Clock 60s.png
60
Maintenance III.png
180
2
Mechanical Parts.png
6
Plus.png
2
Electronics III.png
6
20 Clock.png
Transform.png
60 Clock 60s.png
60
Maintenance III.png
180
Plus.png
5
Recyclables.png
15