Difference between revisions of "Maintenance Depot (Basic)"

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| Workers      = 6
| Workers      = 6
| Electricity  = 25 KW
| Electricity  = 100 KW
| Maintenance  = None
| Maintenance  = None
| Footprint    = 7x6
| Footprint    = 7x6
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The '''Maintenance Depot (Basic)''' is a building which produces [[Maintenance I]], an item for the upkeep of [[:Category:Vehicles|vehicles]] and a majority of [[:Category:Machines|machines]]. It can accommodate up to two [[Flat Conveyor]] inputs and has a maximum output of 105 units /60s. As Maintenance I is a virtual item and automatically distributed, there is no output product to store or move via vehicles or conveyors.
The '''Maintenance Depot (Basic)''' is a building which produces [[Maintenance I]], an item for the upkeep of [[:Category:Vehicles|vehicles]] and a majority of [[:Category:Machines|machines]]. It can accommodate up to two [[Flat Conveyor]] inputs and has a maximum output of 105 {{time}}. As Maintenance I is a virtual item and automatically distributed, there is no output product to store or move via vehicles or conveyors.
{{recipe define
{{recipe define
   | Input1Name  = Mechanical Parts
   | Input1Name  = Mechanical Parts

Revision as of 08:55, 18 May 2023

Buildings.png
Maintenance Depot (Basic)
T1
Maintenance Depot (Basic).png
Converts products into maintenance which is distributed to all machines, buildings, and vehicles that need it. Important as if there is not enough maintenance, vehicles and machines can break down temporarily.
Construction
Construction Parts.png
40
WorkersWorker.png 6
ElectricityElectricity.png 100 KW
MaintenanceNone
Footprint7x6
Cargo Maintenance I
Storage630
Required ResearchPower & Maintenance
Boost by UnityAvailable
DesignationBuildings Buildings.png
VariantsMaintenance Depot
Maintenance II Depot
Maintenance III Depot

The Maintenance Depot (Basic) is a building which produces Maintenance I, an item for the upkeep of vehicles and a majority of machines. It can accommodate up to two Flat Conveyor inputs and has a maximum output of 105 / 60 Clock.png . As Maintenance I is a virtual item and automatically distributed, there is no output product to store or move via vehicles or conveyors.

Recipes

Below are all the recipes, which this building is capable of producing. Note, that some of them may be locked behind Research, and not immediately available in your game.

2
Mechanical Parts.png
6
Plus.png
1
Electronics.png
3
20 Clock.png
Transform.png
60 Clock 60s.png
35
Maintenance I.png
105