Maintenance Depot
From Captain of Industry Wiki
Converts products into maintenance which is distributed to all machines, buildings, and vehicles that need it. Important as if there is not enough maintenance, vehicles and machines can break down temporarily.
Construction | |
Workers | 20 |
Electricity | 60 KW |
Maintenance | None |
Footprint | 7x6 |
Cargo | Maintenance I |
Storage | 2880 |
Required Research | Maintenance II |
Boost by Unity | Available |
Designation | Buildings |
Variants | Maintenance Depot (Basic) Maintenance II Depot Maintenance III Depot |
The Maintenance Depot is a building which produces Maintenance I, an item required for the upkeep of vehicles and a majority of machines. It can accommodate up to two Flat Conveyor inputs and has a maximum production rate of 135 / 60 when using the Iron recipe or 240 / 60 when using the much more efficient Steel recipe. As Maintenance I is a virtual item and automatically distributed, there is no output product to store or move via vehicles or conveyors.
Recipes
Below are all the recipes, which this building is capable of producing. Note, that some of them may be locked behind Research, and not immediately available in your game.
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General Machines | |
Water Extraction & Processing | |
Food Production | |
Metallurgy & Smelting | |
Power Production | |
Crude Oil Refining | |
Waste Management | |
Transports | |
Storage |
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Buildings | |
Buildings (For Vehicles) | |
Housing & Services | |
Cargo Docks |
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Landmarks | |
Planned or Proposed | |
* Only available in the Supporter Edition |