Evaporation Pond
Construction | |
Workers | 4 |
Electricity | None |
Maintenance | 2.0 / 60 |
Footprint | 15x9 |
Required Research | Salt Production |
Boost by Unity | Not Available |
Designation | Water Extraction & Processing |
Variants | Evaporation Pond (Heated) |
The Evaporation Pond is one of only two machines which can produce Salt, a critical ingredient in Glass Mix and a requirement to manufacture Glass. The other is the Evaporation Pond (Heated) variant which carries a 50% higher Worker, 50% higher Maintenance, and an additional 60 KW Electricity cost, but has twice the throughput. Compared to one Evaporation Pond (Heated), a pair of Evaporation Ponds consume two more Worker, one additional Maintenance and a significant amount of space to save 60 kW of Electricity.
Salt can be created using either Seawater from a Seawater Pump or from the Brine byproduct of a Thermal Desalinator. If significant amounts of Brine are available from desalination, this is significantly cheaper than creating salt directly from Seawater, though Thermal Desalinators.are very expensive to run.
Recipes
Below are all the recipes, which this building is capable of producing. Note, that some of them may be locked behind Research, and not immediately available in your game.
This article invokes definition of game's source data (either directly, or with one or several template invokes). Editing it will result in updates to some of the stored tables, which in turn updates automated data lists. See more. If you've found incorrect data, related to this article's topic, it is a good place to start searching for definitions, requiring updates. |
General Machines | |
Water Extraction & Processing | |
Food Production | |
Metallurgy & Smelting | |
Power Production | |
Crude Oil Refining | |
Waste Management | |
Transports | |
Storage |
|
Buildings | |
Buildings (For Vehicles) | |
Housing & Services | |
Cargo Docks |
|
Landmarks | |
Planned or Proposed | |
* Only available in the Supporter Edition |