Difference between revisions of "Irrigated Farm"
(Added recipes for the basic crops) |
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| Input1Qty = 128 | | Input1Qty = 128 | ||
| Input2Name = Fertility | | Input2Name = Fertility | ||
| Input2Qty = 10 | | Input2Qty = 10.5 | ||
| Input2Unit = % | | Input2Unit = % | ||
| Time = 240 | | Time = 240 |
Revision as of 22:22, 4 July 2022
Construction | |
Workers | 16 |
Electricity | None |
Maintenance | None |
Footprint | 61x41 |
Required Research | Irrigated Farms |
Designation | Food Production |
Variants | Farm Greenhouse Greenhouse II |
The Irrigated Farm is a direct upgrade of the Farm which allows for a Water pipe connection in order to irrigate crops when there is insufficient rainfall to prevent growth stoppage. It should be noted that when compared to Farm, this variant has the same growth times and yield in each recipe, but effectively increases throughput by a variable amount due to preventing growth stoppage. It will still grow crops without an external Water source or when one runs dry, but these added benefits are lost.
The Irrigated Farm can also apply Fertilizer imported via either Vehicles or Pipe connection to replenish Fertility at a ratio of 6 units per 1%. As of Beta 0.3.10 (2022-01-15), it is capable of growing Green Manure, Potatoes, and Corn with the addition of Wheat planned for the Early Access release.
Recipes
The recipes assume that only a single crop is planted in the growth cycle, and that the fertility is set to 100%. The sugar cane, fruits, and poppy, cannot be planted in the irrigated farm.
General Machines | |
Water Extraction & Processing | |
Food Production | |
Metallurgy & Smelting | |
Power Production | |
Crude Oil Refining | |
Waste Management | |
Transports | |
Storage |
|
Buildings | |
Buildings (For Vehicles) | |
Housing & Services | |
Cargo Docks |
|
Landmarks | |
Planned or Proposed | |
* Only available in the Supporter Edition |