Difference between revisions of "Cracking Unit"
From Captain of Industry Wiki
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(Update recipes and a infobox machine for version 0.5.2) |
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}} | }} | ||
| Workers = 12 | | Workers = 12 | ||
| Electricity = | | Electricity = 160 KW | ||
| Maintenance = 4 | | Maintenance = 4 | ||
| Footprint = 9x6* | | Footprint = 9x6* | ||
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*Convert {{infoicon|Heavy Oil}} to {{infoicon|Naphtha}} or {{infoicon|Diesel}} to produce additional {{infoicon|Plastic|plural=s}} or {{infoicon|Rubber|plural=s}} | *Convert {{infoicon|Heavy Oil}} to {{infoicon|Naphtha}} or {{infoicon|Diesel}} to produce additional {{infoicon|Plastic|plural=s}} or {{infoicon|Rubber|plural=s}} | ||
{{recipe define | {{recipe define | ||
| Input1Name = Heavy Oil | | Input1Name = Heavy Oil | ||
Line 57: | Line 56: | ||
| Input1Name = Diesel | | Input1Name = Diesel | ||
| Input1Qty = 8 | | Input1Qty = 8 | ||
| Input2Name = Steam | | Input2Name = Steam (High) | ||
| Input2Qty = 1 | | Input2Qty = 1 | ||
| Time = 20 | | Time = 20 | ||
Line 63: | Line 62: | ||
| Output1Qty = 6 | | Output1Qty = 6 | ||
| Output2Name = Sour Water | | Output2Name = Sour Water | ||
| Output2Qty = | | Output2Qty = 2 | ||
}}{{recipe define | }}{{recipe define | ||
| Input1Name = Naphtha | | Input1Name = Naphtha | ||
| Input1Qty = 8 | | Input1Qty = 8 | ||
| Input2Name = Steam | | Input2Name = Steam (High) | ||
| Input2Qty = | | Input2Qty = 1 | ||
| Time = 20 | | Time = 20 | ||
| Output1Name = Fuel Gas | | Output1Name = Fuel Gas | ||
Line 78: | Line 77: | ||
| Input1Qty = 12 | | Input1Qty = 12 | ||
| Input2Name = Oxygen | | Input2Name = Oxygen | ||
| Input2Qty = | | Input2Qty = 6 | ||
| Time = 20 | | Time = 20 | ||
| Output1Name = Diesel | | Output1Name = Diesel | ||
| Output1Qty = | | Output1Qty = 8 | ||
| Output2Name = | | Output2Name = Water | ||
| Output2Qty = | | Output2Qty = 2 | ||
}}{{Footer Infobox}} | }}{{Footer Infobox}} |
Latest revision as of 13:32, 17 May 2023
Construction | |
Workers | 12 |
Electricity | 160 KW |
Maintenance | 4.0 / 60 |
Footprint | 9x6* |
Required Research | Biofuel or Naphtha Reforming |
Boost by Unity | Available |
Designation | Crude Oil Refining |
The Cracking Unit is a machine used for converting oil product ( Heavy Oil, Naphtha, Fuel Gas, and Diesel) each other. Some recipes create byproducts of Sour Water or Carbon Dioxide.
No recipe has an advantage on the quantity of heat. This means burning in Boiler (Gas) or Diesel Generator after cracking produces a similar or less amount of Steam (High) or Electricity as uncracked. On the other hand, cracking is useful in these cases:
- Produce additional Diesel for vehicles or Cargo Ships
- Convert Heavy Oil to Naphtha or Diesel to produce additional Plastics or Rubbers
Recipes
Below are all the recipes, which this building is capable of producing. Note, that some of them may be locked behind Research, and not immediately available in your game.
This article invokes definition of game's source data (either directly, or with one or several template invokes). Editing it will result in updates to some of the stored tables, which in turn updates automated data lists. See more. If you've found incorrect data, related to this article's topic, it is a good place to start searching for definitions, requiring updates. |
General Machines | |
Water Extraction & Processing | |
Food Production | |
Metallurgy & Smelting | |
Power Production | |
Crude Oil Refining | |
Waste Management | |
Transports | |
Storage |
|
Buildings | |
Buildings (For Vehicles) | |
Housing & Services | |
Cargo Docks |
|
Landmarks | |
Planned or Proposed | |
* Only available in the Supporter Edition |