Difference between revisions of "Thermal Storage"

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m (Fix mistaken template name: recipe -> recipe define)
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| Maintenance  = 4
| Maintenance  = 4
| Footprint    = 7x18
| Footprint    = 7x18
| Cargo        = {{Infoicon|Heat}}
| Cargo        = {{Infoicon|Heat|new=yes}}
| Storage      = Variable
| Storage      = Variable
| Research      = Thermal Storage
| Research      = Thermal Storage
Line 20: Line 20:
| Variants      =  
| Variants      =  
}}
}}
The '''Thermal Storage''' is a storage building to convert energy of {{infoicon|Steam (Super)}}, {{infoicon|Steam (High)}} or {{infoicon|Steam (Low)}}, into {{infoicon|Heat}} and store it. It substantially acts as a large buffer of steam and can replace [[Flywheel]]s in large-scale power generation systems. Unlike other [[:Category:Storage|storage]], Thermal Storage requires {{infoicon|Worker}}, {{infoicon|Maintenance I}}, and {{infoicon|Electricity}} for working, and has losses at charging {{infoicon|Heat}}.
The '''Thermal Storage''' is a storage building to convert energy of {{infoicon|Steam (Super)|new=yes}}, {{infoicon|Steam (High)|new=yes}} or {{infoicon|Steam (Low)|new=yes}}, into {{infoicon|Heat|new=yes}} and store it. It substantially acts as a large buffer of steam and can replace [[Flywheel]]s in large-scale power generation systems. Unlike other [[:Category:Storage|storage]], Thermal Storage requires {{infoicon|Worker}}, {{infoicon|Maintenance I}}, and {{infoicon|Electricity}} for working, and has losses at charging {{infoicon|Heat|new=yes}}.


One Thermal Storage can accept only one type of steam, and you should assign it in the same way as [[Fluid Storage]]. For charging {{Infoicon|Heat}}, assigned steam should be supplied to the input port of the storage and discharged {{Infoicon|Water}} should be removed. The charged {{Infoicon|Heat}} can be used for boiling {{Infoicon|Water}} back to the assigned steam. This charging/discharging process has a 20% energy loss, but there are no continuous losses while the {{Infoicon|Heat}} is stored while the storage is operational.
One Thermal Storage can accept only one type of steam, and you should assign it in the same way as [[Fluid Storage]]. For charging {{Infoicon|Heat|new=yes}}, assigned steam should be supplied to the input port of the storage and discharged {{Infoicon|Water}} should be removed. The charged {{Infoicon|Heat|new=yes}} can be used for boiling {{Infoicon|Water}} back to the assigned steam. This charging/discharging process has a 20% energy loss, but there are no continuous losses while the {{Infoicon|Heat|new=yes}} is stored while the storage is operational.


Note that Thermal storage losses {{Infoicon|Heat}} while the storage does not work (paused, no worker, and so on). This speed is 4% of the capacity per 60{{time|icononly=yes}}.
Note that Thermal storage losses {{Infoicon|Heat|new=yes}} while the storage does not work (paused, no worker, and so on). This speed is 4% of the capacity per 60{{time|icononly=yes}}.


== Capacity ==
== Capacity ==
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|- style="text-align: center"
|- style="text-align: center"
! Assigned Steam
! Assigned Steam
! Capacity<br>({{infoicon|heat}})
! Capacity<br>({{infoicon|Heat|new=yes}})
|- style="text-align: right"
|- style="text-align: right"
| style="text-align: left" | {{infoicon|Steam (Super)}} || 60000
| style="text-align: left" | {{infoicon|Steam (Super)|new=yes}} || 60000
|- style="text-align: right"
|- style="text-align: right"
| style="text-align: left" | {{infoicon|Steam (High)}}  || 30000
| style="text-align: left" | {{infoicon|Steam (High)|new=yes}}  || 30000
|- style="text-align: right"
|- style="text-align: right"
| style="text-align: left" | {{infoicon|Steam (Low)}}  || 15000
| style="text-align: left" | {{infoicon|Steam (Low)|new=yes}}  || 15000
|}
|}
{{recipe define
{{recipe define

Revision as of 11:42, 22 May 2023

Water Extraction & Processing.png
Thermal Storage
Thermal Storage.png
Stores up to 180 units of a liquid product
Construction
Construction Parts III.png
200
+
Salt.png
600
WorkersWorker.png 4
ElectricityElectricity.png 200 KW
MaintenanceMaintenance I.png 4.0 / 60 Clock.png
Footprint7x18
Cargo Heat
StorageVariable
Required ResearchThermal Storage
DesignationWater Extraction & Processing Water Extraction & Processing.png

The Thermal Storage is a storage building to convert energy of Steam (Super), Steam (High) or Steam (Low), into Heat and store it. It substantially acts as a large buffer of steam and can replace Flywheels in large-scale power generation systems. Unlike other storage, Thermal Storage requires Worker, Maintenance I, and Electricity for working, and has losses at charging Heat.

One Thermal Storage can accept only one type of steam, and you should assign it in the same way as Fluid Storage. For charging Heat, assigned steam should be supplied to the input port of the storage and discharged Water should be removed. The charged Heat can be used for boiling Water back to the assigned steam. This charging/discharging process has a 20% energy loss, but there are no continuous losses while the Heat is stored while the storage is operational.

Note that Thermal storage losses Heat while the storage does not work (paused, no worker, and so on). This speed is 4% of the capacity per 60 Clock.png .

Capacity

Capacity of Thermal Storage
Assigned Steam Capacity
( Heat)
Steam (Super) 60000
Steam (High) 30000
Steam (Low) 15000

Recipes

Below are all the recipes, which this building is capable of producing. Note, that some of them may be locked behind Research, and not immediately available in your game.

 
Steam (High).png
1
Transform.png
 
Heat.png
8
Plus.png
 
Steam Depleted.png
1
 
Steam (Low).png
1
Transform.png
 
Heat.png
4
Plus.png
 
Steam Depleted.png
1
 
Steam (Super).png
1
Transform.png
 
Heat.png
16
Plus.png
 
Steam Depleted.png
1
 
Water.png
1
Plus.png
 
Heat.png
20
Transform.png
 
Steam (Super).png
1
 
Water.png
1
Plus.png
 
Heat.png
10
Transform.png
 
Steam (High).png
1
 
Water.png
1
Plus.png
 
Heat.png
5
Transform.png
 
Steam (Low).png
1