Difference between revisions of "U-shape Balancer"
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If both the first and the second toggles are activated, the transport will only pull equally from connected ''input ports'' and push equally to connected ''output ports'', effectivly acting as an (double) [[wikipedia:AND_gate|AND Gate]]. | If both the first and the second toggles are activated, the transport will only pull equally from connected ''input ports'' and push equally to connected ''output ports'', effectivly acting as an (double) [[wikipedia:AND_gate|AND Gate]]. | ||
Which means that if one of the ''output ports'' is full (blocked) then | Which means that if one of the ''output ports'' is full (blocked) then any resources won't be sent through any other ''output ports'' either. | ||
Similiarily when an ''input port'' is lacking resources, no resources are brought in from any other ''input ports''. | Similiarily when an ''input port'' is lacking resources, no resources are brought in from any other ''input ports''. |
Revision as of 21:48, 12 July 2022
Construction | |
Electricity | 5 KW |
Footprint | 2x2 |
Cargo | Loose products |
Required Research | Transports Balancing |
Designation | Transports |
Variants | Flat Balancer Molten Balancer Pipe Balancer |
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The U-shape Balancer is a transport with 8 U-shape Conveyor ports. Its serves two different but important roles: To allow you to pick priority Input(s) and Output(s) of the balancer and to allow for the (strict) evening out of the resources between multiple inputs, multiple outputs, or both.
Each of the 8 ports can be either input or output (or neither). The direction of the port is determined by the direction of the U-shaped conveyor connecting to it.
The U-shape Balancer works as a balancer, without any options toggeled - it will balance any inputs and outputs (with the same level of priority), effectivly acting as an (double) OR Gate. This may be useful, as the U-shaped Connector does not balance belts and prefers the belt that happens to be the "first".
Balancer UI
The player can open the balancer's UI by clicking on the transport.
Two toggles are available under "Even I/O ratios":
- Enforce strictly even inputs
- Enforce strictly even outputs
Under "Prioritization" each port can be prioritized and it also dislpays whether it's an input or output port. It is possible to prioritize none, one, two, ... , or even all of the ports simultaneously, depending on the desired use case.
On the right side of the UI is "Priority", which sets the power/manpower/maintenance priority for this building. It is advised to keep this fairly high for any of the balancers, as they will severely damage any resource chains when out of order and they do not actually consume any of manpower nor maintenance, only 5kW of power.
Strictly Even inputs or outputs
If both the first and the second toggles are activated, the transport will only pull equally from connected input ports and push equally to connected output ports, effectivly acting as an (double) AND Gate.
Which means that if one of the output ports is full (blocked) then any resources won't be sent through any other output ports either.
Similiarily when an input port is lacking resources, no resources are brought in from any other input ports.
Enforcing strictly even inputs/outputs resets any priorities set for the ports.
Priority input or output
Any prioritized port is prioritized over a nonprioritized port. All nonprioritized ports are equal, all prioritized ports are equal.
Example use cases
- Priority input: to ensure that a Loose Storage is emptied before accepting stock from a main conveyor line.
- Priority output: to ensure that sufficient Coal is used to continuously run a Boiler (Coal) making Electricity before allowing a Basic Distiller to be fed.
- Strictly even inputs: to ensure that Uranium Ore brought in from a Cargo Ship is pulled equally from multiple Loose Modules.
- Strictly even outputs: to ensure that PCBs from an Assembly (Electric) are equally fed into two of the same making Electronics.
General Machines | |
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* Only available in the Supporter Edition |