Difference between revisions of "Maintenance Depot"

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m (Added BoostByUnity and Storage to Infobox machine)
 
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{{outdated}}
{{Infobox machine
{{Infobox machine
| Name          = Maintenance Depot
| Name          = Maintenance Depot
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   }}
   }}
| Workers      = 20
| Workers      = 20
| Electricity  = 60 KW
| Electricity  = 250 KW
| Maintenance  = None
| Maintenance  = None
| Footprint    = 7x6
| Footprint    = 7x6
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| Variants      = [[Maintenance Depot (Basic)]]<br/>[[Maintenance II Depot]]<br/>[[Maintenance III Depot]]
| Variants      = [[Maintenance Depot (Basic)]]<br/>[[Maintenance II Depot]]<br/>[[Maintenance III Depot]]
}}
}}
The '''Maintenance Depot''' is a building which produces {{infoicon|Maintenance I}}, an item required for the upkeep of [[:Category:Vehicles|vehicles]] and a majority of [[:Category:Machines|machines]]. It can accommodate up to two [[Flat Conveyor]] inputs and has a maximum production rate of 135 {{time}} when using the {{infoicon|Iron}} recipe or 240 {{time}} when using the much more efficient {{infoicon|Steel}} recipe. As Maintenance I is a virtual item and automatically distributed, there is no output product to store or move via vehicles or conveyors.
{{outdated}}
 
The '''Maintenance Depot''' is a building which produces {{infoicon|Maintenance I}}, an item required for the upkeep of [[:Category:Vehicles|vehicles]] and a majority of [[:Category:Machines|machines]]. It can accommodate up to three [[Flat Conveyor]] inputs and has a maximum production rate of 480{{time}}. As Maintenance I is a virtual item and automatically distributed, the only output product is Recyclables to be removed via vehicles or conveyors.
==Recipes==
{{recipe define
{{recipe define
   | Input1Name  = Mechanical Parts
   | Input1Name  = Mechanical Parts
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   | Output1Name = Maintenance I
   | Output1Name = Maintenance I
   | Output1Qty  = 160
   | Output1Qty  = 160
}}
}}{{recipe define
{{recipe define
   | Input1Name  = Mechanical Parts
   | Input1Name  = Mechanical Parts
   | Input1Qty  = 8
   | Input1Qty  = 8
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   | Output1Qty  = 160
   | Output1Qty  = 160
   | Output2Name = Recyclables
   | Output2Name = Recyclables
   | Output2Qty  = 5
   | Output2Qty  = 6
}}
}}{{Footer Infobox}}
{{recipe fetch|isbldg=yes}}
 
{{Navbox/Machines}}

Latest revision as of 17:27, 10 October 2023

Buildings.png
Maintenance Depot
T2
Maintenance Depot.png
Converts products into maintenance which is distributed to all machines, buildings, and vehicles that need it. Important as if there is not enough maintenance, vehicles and machines can break down temporarily.
Construction
Construction Parts II.png
50
WorkersWorker.png 20
ElectricityElectricity.png 250 KW
MaintenanceNone
Footprint7x6
Cargo Maintenance I
Storage2880
Required ResearchMaintenance II
Boost by UnityAvailable
DesignationBuildings Buildings.png
VariantsMaintenance Depot (Basic)
Maintenance II Depot
Maintenance III Depot

The Maintenance Depot is a building which produces Maintenance I, an item required for the upkeep of vehicles and a majority of machines. It can accommodate up to three Flat Conveyor inputs and has a maximum production rate of 480 / 60 Clock.png . As Maintenance I is a virtual item and automatically distributed, the only output product is Recyclables to be removed via vehicles or conveyors.

Recipes

Below are all the recipes, which this building is capable of producing. Note, that some of them may be locked behind Research, and not immediately available in your game.

8
Mechanical Parts.png
24
Plus.png
4
Electronics.png
12
20 Clock.png
Transform.png
60 Clock 60s.png
160
Maintenance I.png
480
8
Mechanical Parts.png
24
Plus.png
4
Electronics.png
12
20 Clock.png
Transform.png
60 Clock 60s.png
160
Maintenance I.png
480
Plus.png
6
Recyclables.png
18