Difference between revisions of "Beacon"

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m (: implement {{infoicon}})
m (Update a infobox machine for version 0.5.2)
 
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| Workers      = 1
| Workers      = 1
| Electricity  = 20 KW
| Electricity  = 80 KW
| Unity        = -1.00
| Unity        = -1.00
| Maintenance  = None
| Maintenance  = None
| Footprint    = 4x4
| Footprint    = 5x5
| Research      = Beacon
| Research      = Beacon (research)
| Designation  = Buildings
| Designation  = Buildings
}}
}}
The '''Beacon''' is a building which enables the acquisition of refugees to increase the island's {{infoicon|Population|ui=yes}}. The time required to attract refugees starts as long as 4 [[time|months]] in the early game and increases in length as the Population grows. After the duration between refugee waves exceeds approximately 24 months, the building ceases to function until such time as the population drops back below this limit due to deaths from the accumulation of {{infoicon|Air Pollution}} and {{infoicon|Water Pollution}} or [[Disease]].
The '''Beacon''' is a building which enables the acquisition of refugees to increase the island's {{infoicon|Population|ui=yes}}. The time required to attract refugees starts as long as 4 [[time|months]] in the early game and increases in length as the Population grows. After the duration between refugee waves exceeds approximately 24 months, the building ceases to function until such time as the population drops back below this limit due to deaths from the accumulation of {{infoicon|Air Pollution}} and {{infoicon|Water Pollution}} or [[Disease]].


The Beacon should be [[pause]]d when additional refugees are not desired to prevent a [[Homelessness]] situation and/or cause the Population to consume an unsustainable amount of {{infoicon|Food}}.
The refugees bring a bit of item when they arrive at our island: about 15 {{infoicon|Iron Scrap|plural=s|new=yes}}, about 30 {{infoicon|Rubber|plural=s}}, about 45 {{infoicon|Copper}}, and about 45 {{infoicon|Diesel}}.
 
The Beacon should be [[pause]]d when additional refugees are not desired to prevent a [[Homelessness]] situation and/or cause the Population to consume an unsustainable amount of food.
{{Footer Infobox}}

Latest revision as of 08:39, 18 May 2023

Buildings.png
Beacon
Beacon.png
Strong light helps other refugees to find your island and join you.
Construction
Construction Parts.png
30
+
Copper.png
10
WorkersWorker.png 1
ElectricityElectricity.png 80 KW
UnityUnity.png -1.00 /month
MaintenanceNone
Footprint5x5
Required ResearchBeacon
DesignationBuildings Buildings.png

The Beacon is a building which enables the acquisition of refugees to increase the island's Population. The time required to attract refugees starts as long as 4 months in the early game and increases in length as the Population grows. After the duration between refugee waves exceeds approximately 24 months, the building ceases to function until such time as the population drops back below this limit due to deaths from the accumulation of Air Pollution and Water Pollution or Disease.

The refugees bring a bit of item when they arrive at our island: about 15 Iron Scraps, about 30 Rubbers, about 45 Copper, and about 45 Diesel.

The Beacon should be paused when additional refugees are not desired to prevent a Homelessness situation and/or cause the Population to consume an unsustainable amount of food.