Difference between revisions of "Greenhouse II"

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{{Infobox machine
{{Infobox machine
| Name          = GreenhouseI
| Name          = Greenhouse II
| Tier          = 4
| Tier          = 4
| Image        =
| Description  = Has 50% increased crop yield compared to the basic farm.
| Description  = Has 50% increased crop yield compared to the basic farm.
| Recipe        =  
| Recipe        =  
   {{Machine Recipe
   {{Machine Recipe
     | Input1Name  = Construction Parts III
     | Input1Name  = Construction Parts III
     | Input1Qty  = 120
     | Input1Qty  = 200
     | Input2Name  = Steel
     | Input2Name  = Glass
     | Input2Qty   = 100
     | Input2Qty  = 640
    | Input3Name  = Glass
    | Input3Qty   = 640
   }}
   }}
| Workers      = 28
| Workers      = 24
| Electricity  = None
| Electricity  = None
| Maintenance  = None
| Maintenance  = 8
| Footprint    = 61x41
| Footprint    = 61x41
| Research      = Greenhouse II
| BoostByUnity  = no
| Research      = Greenhouse II (research)
| Designation  = Food Production
| Designation  = Food Production
| Variants      = [[Farm]]<br/>[[Irrigated Farm]]<br/>[[Greenhouse]]
| Variants      = [[Farm]]<br/>[[Irrigated Farm]]<br/>[[Greenhouse]]
}}
}}
The '''Greenhouse II''' is a direct upgrade of the [[Greenhouse]] which carries all of the same benefits, but which provides a 50% increase to each crop harvest yield over the [[Farm]] or, in the case of [[Green Manure]], a 50% increase to [[Fertilization]] produced. Note that while visually it is a series of enclosed buildings, it is still capable of collecting [[Water]] from rainfall should its [[Water]] [[Pipe]] input not be connected or run dry.
{{outdated}}
The '''Greenhouse II''' is a direct upgrade of the [[Greenhouse]] which carries all of the same benefits, but which provides a 50% increase to each crop harvest yield over the [[Farm]] or, in the case of {{infoicon|Green Manure|new=yes}}, a 50% increase to {{infoicon|Fertility|new=yes}} produced. Note that while visually it is a series of enclosed buildings, it is still capable of collecting {{infoicon|Water}} from rainfall should its Water [[Pipe]] input not be connected or run dry.


As of {{version|Beta 0.3.10}}, it is capable of growing Green Manure, [[Potato]]es, and [[Corn]] with the addition of [[Wheat]] planned for the Early Access release.
As of {{Version|ver=Beta 0.3.10}}, it is capable of growing Green Manure, {{infoicon|Potato|plural=es|new=yes}}, and {{infoicon|Corn|new=yes}} with the addition of {{infoicon|Wheat|new=yes}} planned for the Early Access release.


==Recipes==
A '''Greenhouse II''' needs to have at least one layer of {{infoicon|Dirt|ui=yes}} below each occupied tile, for one to be able to place the building.
{{Recipe
 
The recipes assume that only a single crop is planted in the growth cycle, and that the fertility is set to 100%.
{{recipe define
  | Input2Name  = Water
  | Input2Qty  = {{#expr: 34*2}}
   | Input1Name  = Green Manure
   | Input1Name  = Green Manure
   | Input1Qty  = &ZeroWidthSpace;
   | Input1Qty  = 0
  | Input1Unit  = &ZeroWidthSpace;
   | Time        = 120
  | Input2Name  = Water
  | Input2Qty  = 96
   | Time        = 240
   | Output1Name = Fertility
   | Output1Name = Fertility
   | Output1Qty  = 15
   | Output1Qty  = {{#expr: 5.4*2}}
   | Output1Unit = %
   | Output1Unit = %
}}
}}{{recipe define
{{Recipe
  | Input1Name  = Water
   | Input1Name  = Potato
  | Input1Qty  = {{#expr: 45*3}}
   | Input1Qty  = &ZeroWidthSpace;
  | Input2Name  = Fertility
   | Input1Unit = &ZeroWidthSpace;
  | Input2Qty  = {{#expr: 13.1*3}}
   | Input2Name  = Water
  | Input2Unit  = %
   | Input2Qty   = 144
  | Time        = 180
   | Input3Name = Fertility
  | Output1Name = Potato
   | Input3Qty   = 10
  | Output1Qty  = 87
   | Input3Unit = %
}}{{recipe define
   | Input1Name  = Water
   | Input1Qty  = {{#expr: 50*4}}
  | Input2Name  = Fertility
  | Input2Qty  = {{#expr: 15.0*4}}
   | Input2Unit = %
  | Time        = 240
  | Output1Name = Corn
  | Output1Qty  = 99
}}{{recipe define
  | Input1Name  = Water
  | Input1Qty  = {{#expr: 34*12}}
   | Input2Name = Fertility
  | Input2Qty  = {{#expr: 7.5*12}}
  | Input2Unit  = %
  | Time        = 720
  | Output1Name = Tree Sapling
  | Output1Qty  = 90
}}{{recipe define
  | Input1Name = Water
   | Input1Qty   = {{#expr: 40*6}}
   | Input2Name = Fertility
   | Input2Qty   = {{#expr: 13.1*6}}
   | Input2Unit = %
   | Time        = 360
   | Time        = 360
   | Output1Name = Food
   | Output1Name = Wheat
   | Output1Qty  = 53
   | Output1Qty  = 87
}}
}}{{recipe define
{{Recipe
  | Input1Name  = Water
   | Input1Name  = Corn
  | Input1Qty  = {{#expr: 45*4}}
   | Input1Qty  = &ZeroWidthSpace;
  | Input2Name  = Fertility
   | Input1Unit = &ZeroWidthSpace;
  | Input2Qty  = {{#expr: 18.8*4}}
   | Input2Name  = Water
  | Input2Unit  = %
   | Input2Qty  = 216
  | Time        = 240
   | Input3Name = Fertility
  | Output1Name = Soybean
   | Input3Qty   = 15
  | Output1Qty  = 33
   | Input3Unit = %
}}{{recipe define
   | Time        = 360
  | Input1Name  = Water
   | Output1Name = Food
  | Input1Qty  = {{#expr: 60*9}}
   | Output1Qty  = 68
  | Input2Name  = Fertility
}}
  | Input2Qty  = {{#expr: 18.8*9}}
  | Input2Unit  = %
  | Time        = 540
  | Output1Name = Sugar Cane
  | Output1Qty  = 264
}}{{recipe define
  | Input1Name  = Water
  | Input1Qty  = {{#expr: 40*4}}
  | Input2Name  = Fertility
  | Input2Qty  = {{#expr: 13.1*4}}
  | Input2Unit  = %
  | Time        = 240
  | Output1Name = Vegetables
  | Output1Qty  = 90
}}{{recipe define
   | Input1Name  = Water
   | Input1Qty  = {{#expr: 50*8}}
  | Input2Name  = Fertility
  | Input2Qty  = {{#expr: 11.3*8}}
  | Input2Unit  = %
  | Time        = 480
  | Output1Name = Fruit
  | Output1Qty  = 120
}}{{recipe define
   | Input1Name = Water
  | Input1Qty  = {{#expr: 35*3}}
   | Input2Name = Fertility
  | Input2Qty  = {{#expr: 11.3*3}}
  | Input2Unit  = %
  | Time        = 180
  | Output1Name = Canola
  | Output1Qty  = 39
}}{{recipe define
  | Input1Name = Water
  | Input1Qty  = {{#expr: 34*4}}
  | Input2Name  = Fertility
   | Input2Qty  = {{#expr: 11.3*4}}
  | Input2Unit  = %
  | Time        = 240
  | Output1Name = Poppy
  | Output1Qty  = 30
}}{{recipe define
  | Input1Name  = Water
  | Input1Qty  = {{#expr: 56*4}}
   | Input2Name = Fertility
   | Input2Qty   = {{#expr: 18.8*4}}
   | Input2Unit = %
   | Time        = 240
   | Output1Name = Flowers
   | Output1Qty  = 36
}}{{Footer Infobox}}

Latest revision as of 14:17, 20 May 2023

Food Production.png
Greenhouse II
T4
Greenhouse II.png
Has 50% increased crop yield compared to the basic farm.
Construction
Construction Parts III.png
200
+
Glass.png
640
WorkersWorker.png 24
ElectricityNone
MaintenanceMaintenance I.png 8.0 / 60 Clock.png
Footprint61x41
Required ResearchGreenhouse II
Boost by UnityNot Available
DesignationFood Production Food Production.png
VariantsFarm
Irrigated Farm
Greenhouse

The Greenhouse II is a direct upgrade of the Greenhouse which carries all of the same benefits, but which provides a 50% increase to each crop harvest yield over the Farm or, in the case of Green Manure, a 50% increase to Fertility produced. Note that while visually it is a series of enclosed buildings, it is still capable of collecting Water from rainfall should its Water Pipe input not be connected or run dry.

As of Beta 0.3.10 (2022-01-15), it is capable of growing Green Manure, Potatoes, and Corn with the addition of Wheat planned for the Early Access release.

A Greenhouse II needs to have at least one layer of Dirt below each occupied tile, for one to be able to place the building.

The recipes assume that only a single crop is planted in the growth cycle, and that the fertility is set to 100%.

Recipes

Below are all the recipes, which this building is capable of producing. Note, that some of them may be locked behind Research, and not immediately available in your game.

Green Manure.png
Plus.png
68
Water.png
34
120 Clock.png
Transform.png
60 Clock 60s.png
11 %
Fertility.png
5.5 %
105
Water.png
35
Plus.png
34 %
Fertility.png
11.33 %
180 Clock.png
Transform.png
60 Clock 60s.png
39
Canola.png
13
135
Water.png
45
Plus.png
39 %
Fertility.png
13 %
180 Clock.png
Transform.png
60 Clock 60s.png
87
Potato.png
29
136
Water.png
34
Plus.png
45 %
Fertility.png
11.25 %
240 Clock.png
Transform.png
60 Clock 60s.png
30
Poppy.png
7.5
160
Water.png
40
Plus.png
52 %
Fertility.png
13 %
240 Clock.png
Transform.png
60 Clock 60s.png
90
Vegetables.png
22.5
180
Water.png
45
Plus.png
75 %
Fertility.png
18.75 %
240 Clock.png
Transform.png
60 Clock 60s.png
33
Soybean.png
8.25
200
Water.png
50
Plus.png
60 %
Fertility.png
15 %
240 Clock.png
Transform.png
60 Clock 60s.png
99
Corn.png
24.75
224
Water.png
56
Plus.png
75 %
Fertility.png
18.75 %
240 Clock.png
Transform.png
60 Clock 60s.png
36
Flowers.png
9
240
Water.png
40
Plus.png
79 %
Fertility.png
13.17 %
360 Clock.png
Transform.png
60 Clock 60s.png
87
Wheat.png
14.5
400
Water.png
50
Plus.png
90 %
Fertility.png
11.25 %
480 Clock.png
Transform.png
60 Clock 60s.png
120
Fruit.png
15
408
Water.png
34
Plus.png
90 %
Fertility.png
7.5 %
720 Clock.png
Transform.png
60 Clock 60s.png
90
Tree Sapling.png
7.5
540
Water.png
60
Plus.png
169 %
Fertility.png
18.78 %
540 Clock.png
Transform.png
60 Clock 60s.png
264
Sugar Cane.png
29.33