Difference between revisions of "Greenhouse II"
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{{Infobox machine | {{Infobox machine | ||
| Name = | | Name = Greenhouse II | ||
| Tier = 4 | | Tier = 4 | ||
| Description = Has 50% increased crop yield compared to the basic farm. | | Description = Has 50% increased crop yield compared to the basic farm. | ||
| Recipe = | | Recipe = | ||
{{Machine Recipe | {{Machine Recipe | ||
| Input1Name = Construction Parts III | | Input1Name = Construction Parts III | ||
| Input1Qty = | | Input1Qty = 200 | ||
| Input2Name = | | Input2Name = Glass | ||
| Input2Qty | | Input2Qty = 640 | ||
}} | }} | ||
| Workers = | | Workers = 24 | ||
| Electricity = None | | Electricity = None | ||
| Maintenance = | | Maintenance = 8 | ||
| Footprint = 61x41 | | Footprint = 61x41 | ||
| Research = Greenhouse II | | BoostByUnity = no | ||
| Research = Greenhouse II (research) | |||
| Designation = Food Production | | Designation = Food Production | ||
| Variants = [[Farm]]<br/>[[Irrigated Farm]]<br/>[[Greenhouse]] | | Variants = [[Farm]]<br/>[[Irrigated Farm]]<br/>[[Greenhouse]] | ||
}} | }} | ||
The '''Greenhouse II''' is a direct upgrade of the [[Greenhouse]] which carries all of the same benefits, but which provides a 50% increase to each crop harvest yield over the [[Farm]] or, in the case of | {{outdated}} | ||
The '''Greenhouse II''' is a direct upgrade of the [[Greenhouse]] which carries all of the same benefits, but which provides a 50% increase to each crop harvest yield over the [[Farm]] or, in the case of {{infoicon|Green Manure|new=yes}}, a 50% increase to {{infoicon|Fertility|new=yes}} produced. Note that while visually it is a series of enclosed buildings, it is still capable of collecting {{infoicon|Water}} from rainfall should its Water [[Pipe]] input not be connected or run dry. | |||
As of {{ | As of {{Version|ver=Beta 0.3.10}}, it is capable of growing Green Manure, {{infoicon|Potato|plural=es|new=yes}}, and {{infoicon|Corn|new=yes}} with the addition of {{infoicon|Wheat|new=yes}} planned for the Early Access release. | ||
== | A '''Greenhouse II''' needs to have at least one layer of {{infoicon|Dirt|ui=yes}} below each occupied tile, for one to be able to place the building. | ||
{{ | |||
The recipes assume that only a single crop is planted in the growth cycle, and that the fertility is set to 100%. | |||
{{recipe define | |||
| Input2Name = Water | |||
| Input2Qty = {{#expr: 34*2}} | |||
| Input1Name = Green Manure | | Input1Name = Green Manure | ||
| Input1Qty = | | Input1Qty = 0 | ||
| Time = 120 | |||
| Time = | |||
| Output1Name = Fertility | | Output1Name = Fertility | ||
| Output1Qty = | | Output1Qty = {{#expr: 5.4*2}} | ||
| Output1Unit = % | | Output1Unit = % | ||
}} | }}{{recipe define | ||
{{ | | Input1Name = Water | ||
| Input1Name = | | Input1Qty = {{#expr: 45*3}} | ||
| Input1Qty = | | Input2Name = Fertility | ||
| | | Input2Qty = {{#expr: 13.1*3}} | ||
| Input2Name = Water | | Input2Unit = % | ||
| | | Time = 180 | ||
| | | Output1Name = Potato | ||
| | | Output1Qty = 87 | ||
| | }}{{recipe define | ||
| Input1Name = Water | |||
| Input1Qty = {{#expr: 50*4}} | |||
| Input2Name = Fertility | |||
| Input2Qty = {{#expr: 15.0*4}} | |||
| Input2Unit = % | |||
| Time = 240 | |||
| Output1Name = Corn | |||
| Output1Qty = 99 | |||
}}{{recipe define | |||
| Input1Name = Water | |||
| Input1Qty = {{#expr: 34*12}} | |||
| Input2Name = Fertility | |||
| Input2Qty = {{#expr: 7.5*12}} | |||
| Input2Unit = % | |||
| Time = 720 | |||
| Output1Name = Tree Sapling | |||
| Output1Qty = 90 | |||
}}{{recipe define | |||
| Input1Name = Water | |||
| Input1Qty = {{#expr: 40*6}} | |||
| Input2Name = Fertility | |||
| Input2Qty = {{#expr: 13.1*6}} | |||
| Input2Unit = % | |||
| Time = 360 | | Time = 360 | ||
| Output1Name = | | Output1Name = Wheat | ||
| Output1Qty = | | Output1Qty = 87 | ||
}} | }}{{recipe define | ||
{{ | | Input1Name = Water | ||
| Input1Name = | | Input1Qty = {{#expr: 45*4}} | ||
| Input1Qty = | | Input2Name = Fertility | ||
| | | Input2Qty = {{#expr: 18.8*4}} | ||
| Input2Name = Water | | Input2Unit = % | ||
| Input2Qty = | | Time = 240 | ||
| | | Output1Name = Soybean | ||
| | | Output1Qty = 33 | ||
| | }}{{recipe define | ||
| Time = | | Input1Name = Water | ||
| Output1Name = | | Input1Qty = {{#expr: 60*9}} | ||
| Output1Qty = | | Input2Name = Fertility | ||
}} | | Input2Qty = {{#expr: 18.8*9}} | ||
| Input2Unit = % | |||
| Time = 540 | |||
| Output1Name = Sugar Cane | |||
| Output1Qty = 264 | |||
}}{{recipe define | |||
| Input1Name = Water | |||
| Input1Qty = {{#expr: 40*4}} | |||
| Input2Name = Fertility | |||
| Input2Qty = {{#expr: 13.1*4}} | |||
| Input2Unit = % | |||
| Time = 240 | |||
| Output1Name = Vegetables | |||
| Output1Qty = 90 | |||
}}{{recipe define | |||
| Input1Name = Water | |||
| Input1Qty = {{#expr: 50*8}} | |||
| Input2Name = Fertility | |||
| Input2Qty = {{#expr: 11.3*8}} | |||
| Input2Unit = % | |||
| Time = 480 | |||
| Output1Name = Fruit | |||
| Output1Qty = 120 | |||
}}{{recipe define | |||
| Input1Name = Water | |||
| Input1Qty = {{#expr: 35*3}} | |||
| Input2Name = Fertility | |||
| Input2Qty = {{#expr: 11.3*3}} | |||
| Input2Unit = % | |||
| Time = 180 | |||
| Output1Name = Canola | |||
| Output1Qty = 39 | |||
}}{{recipe define | |||
| Input1Name = Water | |||
| Input1Qty = {{#expr: 34*4}} | |||
| Input2Name = Fertility | |||
| Input2Qty = {{#expr: 11.3*4}} | |||
| Input2Unit = % | |||
| Time = 240 | |||
| Output1Name = Poppy | |||
| Output1Qty = 30 | |||
}}{{recipe define | |||
| Input1Name = Water | |||
| Input1Qty = {{#expr: 56*4}} | |||
| Input2Name = Fertility | |||
| Input2Qty = {{#expr: 18.8*4}} | |||
| Input2Unit = % | |||
| Time = 240 | |||
| Output1Name = Flowers | |||
| Output1Qty = 36 | |||
}}{{Footer Infobox}} |
Latest revision as of 14:17, 20 May 2023
Construction | |
Workers | 24 |
Electricity | None |
Maintenance | 8.0 / 60 |
Footprint | 61x41 |
Required Research | Greenhouse II |
Boost by Unity | Not Available |
Designation | Food Production |
Variants | Farm Irrigated Farm Greenhouse |
The Greenhouse II is a direct upgrade of the Greenhouse which carries all of the same benefits, but which provides a 50% increase to each crop harvest yield over the Farm or, in the case of Green Manure, a 50% increase to Fertility produced. Note that while visually it is a series of enclosed buildings, it is still capable of collecting Water from rainfall should its Water Pipe input not be connected or run dry.
As of Beta 0.3.10 (2022-01-15), it is capable of growing Green Manure, Potatoes, and Corn with the addition of Wheat planned for the Early Access release.
A Greenhouse II needs to have at least one layer of Dirt below each occupied tile, for one to be able to place the building.
The recipes assume that only a single crop is planted in the growth cycle, and that the fertility is set to 100%.
Recipes
Below are all the recipes, which this building is capable of producing. Note, that some of them may be locked behind Research, and not immediately available in your game.
This article invokes definition of game's source data (either directly, or with one or several template invokes). Editing it will result in updates to some of the stored tables, which in turn updates automated data lists. See more. If you've found incorrect data, related to this article's topic, it is a good place to start searching for definitions, requiring updates. |
General Machines | |
Water Extraction & Processing | |
Food Production | |
Metallurgy & Smelting | |
Power Production | |
Crude Oil Refining | |
Waste Management | |
Transports | |
Storage |
|
Buildings | |
Buildings (For Vehicles) | |
Housing & Services | |
Cargo Docks |
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Landmarks | |
Planned or Proposed | |
* Only available in the Supporter Edition |