Difference between revisions of "Silicon Reactor"
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| Input1Qty = 20 | | Input1Qty = 20 | ||
}} | }} | ||
| Workers = | | Workers = 2 | ||
| Electricity = | | Electricity = 80 KW | ||
| Maintenance = | | Maintenance = 1 | ||
| Footprint = | | Footprint = 3x4* | ||
| Research = Silicon | | BoostByUnity = yes | ||
| Research = Silicon & Electronics II | |||
| Designation = Metallurgy & Smelting | | Designation = Metallurgy & Smelting | ||
| Variants = | | Variants = | ||
}} | }} | ||
The '''Silicon Reactor''' is the sole machine capable of producing {{infoicon|Silicon (Poly)}} which is a requirement for the manufacturing of {{infoicon|Electronics}}. It combines {{infoicon|Molten Silicon}} with {{infoicon|Hydrogen}}, either from the output | The '''Silicon Reactor''' is the sole machine capable of producing {{infoicon|Silicon (Poly)}} which is a requirement for the manufacturing of {{infoicon|Electronics II|new=yes}}. It combines {{infoicon|Molten Silicon}} with {{infoicon|Hydrogen}}, either from the output of an [[Electrolyzer]] or a [[Hydrogen Reformer]]. | ||
{{recipe define | {{recipe define | ||
| Input1Name = Molten Silicon | | Input1Name = Molten Silicon | ||
Line 23: | Line 22: | ||
| Input2Name = Hydrogen | | Input2Name = Hydrogen | ||
| Input2Qty = 1 | | Input2Qty = 1 | ||
| Time = | | Time = 20 | ||
| Output1Name = Silicon ( | | Output1Name = Silicon (poly) | ||
| Output1Qty = 4 | | Output1Qty = 4 | ||
}} | }}{{Footer Infobox}} | ||
{{ | |||
Latest revision as of 16:50, 16 May 2023
Construction | |
Workers | 2 |
Electricity | 80 KW |
Maintenance | 1.0 / 60 |
Footprint | 3x4* |
Required Research | Silicon & Electronics II |
Boost by Unity | Available |
Designation | Metallurgy & Smelting |
The Silicon Reactor is the sole machine capable of producing Silicon (Poly) which is a requirement for the manufacturing of Electronics II. It combines Molten Silicon with Hydrogen, either from the output of an Electrolyzer or a Hydrogen Reformer.
Recipes
Below are all the recipes, which this building is capable of producing. Note, that some of them may be locked behind Research, and not immediately available in your game.
This article invokes definition of game's source data (either directly, or with one or several template invokes). Editing it will result in updates to some of the stored tables, which in turn updates automated data lists. See more. If you've found incorrect data, related to this article's topic, it is a good place to start searching for definitions, requiring updates. |
General Machines | |
Water Extraction & Processing | |
Food Production | |
Metallurgy & Smelting | |
Power Production | |
Crude Oil Refining | |
Waste Management | |
Transports | |
Storage |
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Buildings | |
Buildings (For Vehicles) | |
Housing & Services | |
Cargo Docks |
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Landmarks | |
Planned or Proposed | |
* Only available in the Supporter Edition |