Difference between revisions of "Assembly (Electric)"
From Captain of Industry Wiki
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(Update recipes and a infobox machine for version 0.5.1b) |
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}} | }} | ||
| Workers = 6 | | Workers = 6 | ||
| Electricity = | | Electricity = 80 KW | ||
| Maintenance = 2 | | Maintenance = 2 | ||
| Footprint = 6x5 | | Footprint = 6x5 | ||
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| Input1Qty = 3 | | Input1Qty = 3 | ||
| Input2Name = Wood | | Input2Name = Wood | ||
| Input2Qty = | | Input2Qty = 3 | ||
| Input3Name = Bricks | | Input3Name = Bricks | ||
| Input3Qty = 4 | | Input3Qty = 4 | ||
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| Input1Qty = 3 | | Input1Qty = 3 | ||
| Input2Name = Wood | | Input2Name = Wood | ||
| Input2Qty = | | Input2Qty = 3 | ||
| Input3Name = Concrete Slab | | Input3Name = Concrete Slab | ||
| Input3Qty = 4 | | Input3Qty = 4 | ||
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| Input2Name = Electronics | | Input2Name = Electronics | ||
| Input2Qty = 4 | | Input2Qty = 4 | ||
| Time = | | Time = 20 | ||
| Output1Name = Lab Equipment | | Output1Name = Lab Equipment | ||
| Output1Qty = 8 | | Output1Qty = 8 | ||
}}{{recipe define | }}{{recipe define | ||
| Input1Name = Glass | | Input1Name = Glass | ||
| Input1Qty = | | Input1Qty = 8 | ||
| Input2Name = Steel | | Input2Name = Steel | ||
| Input2Qty = | | Input2Qty = 1 | ||
| Input3Name = Wood | | Input3Name = Wood | ||
| Input3Qty = | | Input3Qty = 4 | ||
| Time = 60 | | Time = 60 | ||
| Output1Name = Household Goods | | Output1Name = Household Goods | ||
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| Output1Name = Electronics | | Output1Name = Electronics | ||
| Output1Qty = 4 | | Output1Qty = 4 | ||
}}{{Footer Infobox}} | }} | ||
{{Footer Infobox}} |
Latest revision as of 17:24, 15 May 2023
Construction | |
Workers | 6 |
Electricity | 80 KW |
Maintenance | 2.0 / 60 |
Footprint | 6x5 |
Required Research | Construction II |
Boost by Unity | Available |
Designation | General Machines |
Variants | Assembly (Manual) Assembly (Electric) II Assembly (Robotic) Assembly (Robotic) II |
The Assembly (Electric) is the tier 2 variant of the Assembly (Manual). It can produce 8 items, and 3 of them are new ones. It can make the same recipes in the twice throughput as Manual (only Electronics is three times).
The Assembly (Electric) requires Electricity and Maintenance I, and you should take care of a stable supply of them when you use Assembly (Electric) as the prime Assembly.
Recipes
Below are all the recipes, which this building is capable of producing. Note, that some of them may be locked behind Research, and not immediately available in your game.
This article invokes definition of game's source data (either directly, or with one or several template invokes). Editing it will result in updates to some of the stored tables, which in turn updates automated data lists. See more. If you've found incorrect data, related to this article's topic, it is a good place to start searching for definitions, requiring updates. |
General Machines | |
Water Extraction & Processing | |
Food Production | |
Metallurgy & Smelting | |
Power Production | |
Crude Oil Refining | |
Waste Management | |
Transports | |
Storage |
|
Buildings | |
Buildings (For Vehicles) | |
Housing & Services | |
Cargo Docks |
|
Landmarks | |
Planned or Proposed | |
* Only available in the Supporter Edition |