Difference between revisions of "Assembly (Robotic) II"
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The '''Assembly (Robotic) II''' is the Tier 5 variant of the [[Assembly (Robotic)]]. Compared to its predecessor, most recipes have 100% higher throughput at the expense of a 60% higher {{infoicon|Electricity}} draw (50W vs 80W), and a 50% higher {{infoicon|Computing|new=yes}} requirement (4 vs 6 TFlops). The most significant drawback is likely the change from {{infoicon|Maintenance II}} to {{infoicon|Maintenance III|new=yes}}. Also note that the recipes for {{infoicon|Construction Parts IV}} and {{infoicon|Solar Cell}} have only a 50% speed increase; these may not be worth upgrading from an [[Assembly (Robotic)]]. | The '''Assembly (Robotic) II''' is the Tier 5 variant of the [[Assembly (Robotic)]]. Compared to its predecessor, most recipes have 100% higher throughput at the expense of a 60% higher {{infoicon|Electricity}} draw (50W vs 80W), and a 50% higher {{infoicon|Computing|new=yes}} requirement (4 vs 6 TFlops). The most significant drawback is likely the change from {{infoicon|Maintenance II}} to {{infoicon|Maintenance III|new=yes}}. Also note that the recipes for {{infoicon|Construction Parts IV}} and {{infoicon|Solar Cell}} have only a 50% speed increase; these may not be worth upgrading from an [[Assembly (Robotic)]]. | ||
It also has a very limited selection of recipes compared to its predecessors; check before upgrading an existing [[Assembly (Robotic)]]! Most recipes this building does have are related to electronics and solar panels. | It also has a very limited selection of recipes compared to its predecessors; check before upgrading an existing [[Assembly (Robotic)]]! Most recipes this building does have are related to electronics and solar panels. | ||
{{recipe define | {{recipe define | ||
| Input1Name = Construction Parts III | | Input1Name = Construction Parts III | ||
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| Output1Name = Construction Parts IV | | Output1Name = Construction Parts IV | ||
| Output1Qty = 2 | | Output1Qty = 2 | ||
}} | }}{{recipe define | ||
{{recipe define | |||
| Input1Name = Electronics | | Input1Name = Electronics | ||
| Input1Qty = 8 | | Input1Qty = 8 | ||
Line 44: | Line 40: | ||
| Output1Name = Household Appliances | | Output1Name = Household Appliances | ||
| Output1Qty = 8 | | Output1Qty = 8 | ||
}} | }}{{recipe define | ||
{{recipe define | |||
| Input1Name = Glass | | Input1Name = Glass | ||
| Input1Qty = 2 | | Input1Qty = 2 | ||
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| Output1Name = PCB | | Output1Name = PCB | ||
| Output1Qty = 4 | | Output1Qty = 4 | ||
}} | }}{{recipe define | ||
{{recipe define | |||
| Input1Name = Rubber | | Input1Name = Rubber | ||
| Input1Qty = 4 | | Input1Qty = 4 | ||
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| Output1Name = Electronics | | Output1Name = Electronics | ||
| Output1Qty = 16 | | Output1Qty = 16 | ||
}} | }}{{recipe define | ||
{{recipe define | |||
| Input1Name = PCB | | Input1Name = PCB | ||
| Input1Qty = 2 | | Input1Qty = 2 | ||
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| Output1Name = Electronics II | | Output1Name = Electronics II | ||
| Output1Qty = 2 | | Output1Qty = 2 | ||
}} | }}{{recipe define | ||
{{recipe define | |||
| Input1Name = Steel | | Input1Name = Steel | ||
| Input1Qty = 1 | | Input1Qty = 1 | ||
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| Output1Name = Solar Cell | | Output1Name = Solar Cell | ||
| Output1Qty = 8 | | Output1Qty = 8 | ||
}} | }}{{recipe define | ||
{{recipe define | |||
| Input1Name = Steel | | Input1Name = Steel | ||
| Input1Qty = 1 | | Input1Qty = 1 | ||
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| Output1Name = Solar Cell Mono | | Output1Name = Solar Cell Mono | ||
| Output1Qty = 8 | | Output1Qty = 8 | ||
}} | }}{{recipe define | ||
{{recipe define | |||
| Input1Name = Microchips | | Input1Name = Microchips | ||
| Input1Qty = 2 | | Input1Qty = 2 | ||
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| Output1Name = Electronics III | | Output1Name = Electronics III | ||
| Output1Qty = 2 | | Output1Qty = 2 | ||
}} | }}{{recipe define | ||
{{recipe define | |||
| Input1Name = Steel | | Input1Name = Steel | ||
| Input1Qty = 1 | | Input1Qty = 1 | ||
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| Output1Name = Server | | Output1Name = Server | ||
| Output1Qty = 4 | | Output1Qty = 4 | ||
}} | }}{{recipe define | ||
{{recipe define | |||
| Input1Name = Electronics III | | Input1Name = Electronics III | ||
| Input1Qty = 2 | | Input1Qty = 2 | ||
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| Output1Name = Consumer Electronics | | Output1Name = Consumer Electronics | ||
| Output1Qty = 4 | | Output1Qty = 4 | ||
}} | }}{{Footer Infobox}} | ||
{{Footer | |||
Revision as of 21:13, 2 May 2023
Construction | |
Workers | 3 |
Electricity | 80 KW |
Computing | 6 TFlops |
Maintenance | 5.0 / 60 |
Footprint | 6x5 |
Required Research | Assembly (Robotic) II |
Boost by Unity | Not Available |
Designation | General Machines |
Variants | Assembly (Manual) Assembly (Electric) Assembly (Electric) II Assembly (Robotic) |
The Assembly (Robotic) II is the Tier 5 variant of the Assembly (Robotic). Compared to its predecessor, most recipes have 100% higher throughput at the expense of a 60% higher Electricity draw (50W vs 80W), and a 50% higher Computing requirement (4 vs 6 TFlops). The most significant drawback is likely the change from Maintenance II to Maintenance III. Also note that the recipes for Construction Parts IV and Solar Cell have only a 50% speed increase; these may not be worth upgrading from an Assembly (Robotic).
It also has a very limited selection of recipes compared to its predecessors; check before upgrading an existing Assembly (Robotic)! Most recipes this building does have are related to electronics and solar panels.
Recipes
Below are all the recipes, which this building is capable of producing. Note, that some of them may be locked behind Research, and not immediately available in your game.
This article invokes definition of game's source data (either directly, or with one or several template invokes). Editing it will result in updates to some of the stored tables, which in turn updates automated data lists. See more. If you've found incorrect data, related to this article's topic, it is a good place to start searching for definitions, requiring updates. |
General Machines | |
Water Extraction & Processing | |
Food Production | |
Metallurgy & Smelting | |
Power Production | |
Crude Oil Refining | |
Waste Management | |
Transports | |
Storage |
|
Buildings | |
Buildings (For Vehicles) | |
Housing & Services | |
Cargo Docks |
|
Landmarks | |
Planned or Proposed | |
* Only available in the Supporter Edition |