Difference between revisions of "Flare"
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| Maintenance = None | | Maintenance = None | ||
| Footprint = 1x1 | | Footprint = 1x1 | ||
| BoostByUnity = yes | |||
| Research = Advanced Diesel | | Research = Advanced Diesel | ||
| Designation = Waste Management | | Designation = Waste Management | ||
}} | }} | ||
The '''Flare''' is a machine designed to burn away unwanted flammable liquids. While every flammable liquid in the game can be flared, each of them can either be converted into useful materials with subsequent research or converted into {{infoicon|Electricity}} via [[Boiler (Gas)]] or [[Diesel Generator]] | The '''Flare''' is a machine designed to burn away unwanted flammable liquids. While every flammable liquid in the game can be flared, each of them can either be converted into useful materials with subsequent research or converted into {{infoicon|Electricity}} via [[Boiler (Gas)]] or [[Diesel Generator]]. | ||
== | Flaring petrochemical products (such as {{infoicon|Fuel Gas}}) produces the same amount of [[Air Pollution]] as burning the same product in a [[Boiler (Gas)]] (ignoring [[Exhaust Scrubber|scrubbing]] or [[Gas Injection Pump|gas injection]]). However, the latter also produces [[Steam (High)]] which can be used for various processes, including [[Distillation (Stage I)|oil refining]] and [[:Category:Power Production|power production]]. Thus, it is preferable to avoid flaring unless absolutely necessary to avoid bottlenecks. | ||
==Historical notes== | |||
Before the patch 0.4.0, the Flare had different appearance, occupied 3x3 tiles and had two inputs. | |||
<gallery> | |||
File:Flare Old.png|Flare before the patch 0.4.0 | |||
</gallery> | |||
{{recipe define | {{recipe define | ||
| Input1Name = Diesel | | Input1Name = Diesel | ||
| Input1Qty = | | Input1Qty = 12 | ||
| Time = 20 | | Time = 20 | ||
| Output1Name = Air Pollution | | Output1Name = Air Pollution | ||
| Output1Qty | | Output1Qty = 10 | ||
}}{{recipe define | |||
}} | |||
{{recipe define | |||
| Input1Name = Heavy Oil | | Input1Name = Heavy Oil | ||
| Input1Qty = | | Input1Qty = 8 | ||
| Time = 20 | | Time = 20 | ||
| Output1Name = Air Pollution | | Output1Name = Air Pollution | ||
| Output1Qty = | | Output1Qty = 10 | ||
}} | }}{{recipe define | ||
{{recipe define | |||
| Input1Name = Light Oil | | Input1Name = Light Oil | ||
| Input1Qty = | | Input1Qty = 12 | ||
| Time = 20 | | Time = 20 | ||
| Output1Name = Air Pollution | | Output1Name = Air Pollution | ||
| Output1Qty = | | Output1Qty = 8 | ||
}} | }}{{recipe define | ||
{{recipe define | |||
| Input1Name = Naphtha | | Input1Name = Naphtha | ||
| Input1Qty = | | Input1Qty = 12 | ||
| Time = 20 | | Time = 20 | ||
| Output1Name = Air Pollution | | Output1Name = Air Pollution | ||
| Output1Qty = 20 | | Output1Qty = 8 | ||
}} | }}{{recipe define | ||
{{recipe define | | Input1Name = Ethanol | ||
| Input1Qty = 12 | |||
| Time = 20 | |||
| Output1Name = Air Pollution | |||
| Output1Qty = 4 | |||
}}{{recipe define | |||
| Input1Name = Fuel Gas | | Input1Name = Fuel Gas | ||
| Input1Qty = | | Input1Qty = 16 | ||
| Time = 20 | | Time = 20 | ||
| Output1Name = Air Pollution | | Output1Name = Air Pollution | ||
| Output1Qty = | | Output1Qty = 4 | ||
}} | }}{{recipe define | ||
{{recipe define | |||
| Input1Name = Ammonia | | Input1Name = Ammonia | ||
| Input1Qty = | | Input1Qty = 12 | ||
| Time = 20 | | Time = 20 | ||
| Output1Name = Air Pollution | | Output1Name = Air Pollution | ||
| Output1Qty = | | Output1Qty = 8 | ||
}} | }}{{recipe define | ||
{{recipe | | Input1Name = Hydrogen | ||
| Input1Qty = 16 | |||
= | | Time = 20 | ||
}}{{Footer Infobox}} | |||
{{ |
Latest revision as of 23:42, 30 May 2023
Construction | |
Workers | 1 |
Electricity | None |
Maintenance | None |
Footprint | 1x1 |
Required Research | Advanced Diesel |
Boost by Unity | Available |
Designation | Waste Management |
The Flare is a machine designed to burn away unwanted flammable liquids. While every flammable liquid in the game can be flared, each of them can either be converted into useful materials with subsequent research or converted into Electricity via Boiler (Gas) or Diesel Generator.
Flaring petrochemical products (such as Fuel Gas) produces the same amount of Air Pollution as burning the same product in a Boiler (Gas) (ignoring scrubbing or gas injection). However, the latter also produces Steam (High) which can be used for various processes, including oil refining and power production. Thus, it is preferable to avoid flaring unless absolutely necessary to avoid bottlenecks.
Historical notes
Before the patch 0.4.0, the Flare had different appearance, occupied 3x3 tiles and had two inputs.
Recipes
Below are all the recipes, which this building is capable of producing. Note, that some of them may be locked behind Research, and not immediately available in your game.
This article invokes definition of game's source data (either directly, or with one or several template invokes). Editing it will result in updates to some of the stored tables, which in turn updates automated data lists. See more. If you've found incorrect data, related to this article's topic, it is a good place to start searching for definitions, requiring updates. |
General Machines | |
Water Extraction & Processing | |
Food Production | |
Metallurgy & Smelting | |
Power Production | |
Crude Oil Refining | |
Waste Management | |
Transports | |
Storage |
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Buildings | |
Buildings (For Vehicles) | |
Housing & Services | |
Cargo Docks |
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Landmarks | |
Planned or Proposed | |
* Only available in the Supporter Edition |