Difference between revisions of "Greenhouse"
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{{Infobox machine | {{Infobox machine | ||
| Name = Greenhouse | | Name = Greenhouse | ||
Line 8: | Line 6: | ||
{{Machine Recipe | {{Machine Recipe | ||
| Input1Name = Construction Parts III | | Input1Name = Construction Parts III | ||
| Input1Qty = | | Input1Qty = 100 | ||
| Input2Name = | | Input2Name = Glass | ||
| Input2Qty | | Input2Qty = 320 | ||
}} | }} | ||
| Workers = | | Workers = 18 | ||
| Electricity = None | | Electricity = None | ||
| Maintenance = | | Maintenance = 6 | ||
| Footprint = 61x41 | | Footprint = 61x41 | ||
| Research = Greenhouse | | BoostByUnity = no | ||
| Research = Greenhouse (research) | |||
| Designation = Food Production | | Designation = Food Production | ||
| Variants = [[Farm]]<br/>[[Irrigated Farm]]<br/>[[Greenhouse II]] | | Variants = [[Farm]]<br/>[[Irrigated Farm]]<br/>[[Greenhouse II]] | ||
}} | }} | ||
{{outdated}} | |||
The '''Greenhouse''' is a direct upgrade of the [[Irrigated Farm]] which carries all of the same benefits, but which provides a 20% increase to each crop harvest yield or, in the case of {{infoicon|Green Manure|new=yes}}, a 20% increase to the {{infoicon|Fertility|new=yes}} produced. Note that while visually it is a series of enclosed buildings, it is still capable of collecting {{infoicon|Water}} from rainfall should its Water [[Pipe]] input not be connected or run dry. | The '''Greenhouse''' is a direct upgrade of the [[Irrigated Farm]] which carries all of the same benefits, but which provides a 20% increase to each crop harvest yield or, in the case of {{infoicon|Green Manure|new=yes}}, a 20% increase to the {{infoicon|Fertility|new=yes}} produced. Note that while visually it is a series of enclosed buildings, it is still capable of collecting {{infoicon|Water}} from rainfall should its Water [[Pipe]] input not be connected or run dry. | ||
As of {{Version|ver=Beta 0.3.10}}, it is capable of growing Green Manure, {{infoicon|Potato|plural=es|new=yes}}, and {{infoicon|Corn|new=yes}} with the addition of {{infoicon|Wheat|new=yes}} planned for the Early Access release. | As of {{Version|ver=Beta 0.3.10}}, it is capable of growing Green Manure, {{infoicon|Potato|plural=es|new=yes}}, and {{infoicon|Corn|new=yes}} with the addition of {{infoicon|Wheat|new=yes}} planned for the Early Access release. | ||
= | A '''Greenhouse''' needs to have at least one layer of {{infoicon|Dirt|ui=yes}} below each occupied tile, for one to be able to place the building. | ||
The recipes assume that only a single crop is planted in the growth cycle, and that the fertility is set to 100%. | The recipes assume that only a single crop is planted in the growth cycle, and that the fertility is set to 100%. | ||
{{recipe define | {{recipe define | ||
| Input1Name = | | Input1Name = Water | ||
| Input1Qty = | | Input1Qty = {{#expr: 30*2}} | ||
| Input2Name = | | Input2Name = Green Manure | ||
| Input2Qty = | | Input2Qty = 0 | ||
| Time = 120 | | Time = 120 | ||
| Output1Name = Fertility | | Output1Name = Fertility | ||
| Output1Qty = | | Output1Qty = {{#expr: 4.5*2}} | ||
| Output1Unit = % | | Output1Unit = % | ||
}} | }}{{recipe define | ||
{{recipe define | |||
| Input1Name = Water | | Input1Name = Water | ||
| Input1Qty = | | Input1Qty = {{#expr: 41*3}} | ||
| Input2Name = Fertility | | Input2Name = Fertility | ||
| Input2Qty = | | Input2Qty = {{#expr: 11.8*3}} | ||
| Input2Unit = % | | Input2Unit = % | ||
| Time = 180 | | Time = 180 | ||
| Output1Name = Potato | | Output1Name = Potato | ||
| Output1Qty = | | Output1Qty = 73 | ||
}} | }}{{recipe define | ||
{{recipe define | |||
| Input1Name = Water | | Input1Name = Water | ||
| Input1Qty = | | Input1Qty = {{#expr: 45*4}} | ||
| Input2Name = Fertility | | Input2Name = Fertility | ||
| Input2Qty = 13.5 | | Input2Qty = {{#expr: 13.5*4}} | ||
| Input2Unit = % | | Input2Unit = % | ||
| Time = 240 | | Time = 240 | ||
| Output1Name = Corn | | Output1Name = Corn | ||
| Output1Qty = 83 | | Output1Qty = 83 | ||
}} | }}{{recipe define | ||
{{recipe define | |||
| Input1Name = Water | | Input1Name = Water | ||
| Input1Qty = | | Input1Qty = {{#expr: 36*6}} | ||
| Input2Name = Fertility | | Input2Name = Fertility | ||
| Input2Qty = 11.8 | | Input2Qty = {{#expr: 11.8*6}} | ||
| Input2Unit = % | | Input2Unit = % | ||
| Time = 360 | | Time = 360 | ||
| Output1Name = Wheat | | Output1Name = Wheat | ||
| Output1Qty = 73 | | Output1Qty = 73 | ||
}} | }}{{recipe define | ||
{{recipe define | |||
| Input1Name = Water | | Input1Name = Water | ||
| Input1Qty = | | Input1Qty = {{#expr: 30*12}} | ||
| Input2Name = Fertility | | Input2Name = Fertility | ||
| Input2Qty = | | Input2Qty = {{#expr: 6.8*12}} | ||
| Input2Unit = % | | Input2Unit = % | ||
| Time = | | Time = 720 | ||
| Output1Name = | | Output1Name = Tree Sapling | ||
| Output1Qty = | | Output1Qty = 75 | ||
}} | }}{{recipe define | ||
{{recipe define | |||
| Input1Name = Water | | Input1Name = Water | ||
| Input1Qty = | | Input1Qty = {{#expr: 41*4}} | ||
| Input2Name = Fertility | | Input2Name = Fertility | ||
| Input2Qty = 16.9 | | Input2Qty = {{#expr: 16.9*4}} | ||
| Input2Unit = % | | Input2Unit = % | ||
| Time = 240 | | Time = 240 | ||
| Output1Name = Soybean | | Output1Name = Soybean | ||
| Output1Qty = 28 | | Output1Qty = 28 | ||
}} | }}{{recipe define | ||
{{recipe define | | Input1Name = Water | ||
| Input1Qty = {{#expr: 54*9}} | |||
| Input2Name = Fertility | |||
| Input2Qty = {{#expr: 16.9*9}} | |||
| Input2Unit = % | |||
| Time = 540 | |||
| Output1Name = Sugar Cane | |||
| Output1Qty = 220 | |||
}}{{recipe define | |||
| Input1Name = Water | | Input1Name = Water | ||
| Input1Qty = | | Input1Qty = {{#expr: 36*4}} | ||
| Input2Name = Fertility | | Input2Name = Fertility | ||
| Input2Qty = 11.8 | | Input2Qty = {{#expr: 11.8*4}} | ||
| Input2Unit = % | | Input2Unit = % | ||
| Time = 240 | | Time = 240 | ||
| Output1Name = Vegetables | | Output1Name = Vegetables | ||
| Output1Qty = 75 | | Output1Qty = 75 | ||
}} | }}{{recipe define | ||
{{recipe define | |||
| Input1Name = Water | | Input1Name = Water | ||
| Input1Qty = | | Input1Qty = {{#expr: 45*8}} | ||
| Input2Name = Fertility | | Input2Name = Fertility | ||
| Input2Qty = | | Input2Qty = {{#expr: 10.1*8}} | ||
| Input2Unit = % | | Input2Unit = % | ||
| Time = | | Time = 480 | ||
| Output1Name = | | Output1Name = Fruit | ||
| Output1Qty = | | Output1Qty = 100 | ||
}} | }}{{recipe define | ||
{{recipe define | |||
| Input1Name = Water | | Input1Name = Water | ||
| Input1Qty = | | Input1Qty = {{#expr: 31*3}} | ||
| Input2Name = Fertility | | Input2Name = Fertility | ||
| Input2Qty = 10.1 | | Input2Qty = {{#expr: 10.1*3}} | ||
| Input2Unit = % | | Input2Unit = % | ||
| Time = | | Time = 180 | ||
| Output1Name = | | Output1Name = Canola | ||
| Output1Qty = | | Output1Qty = 33 | ||
}} | }}{{recipe define | ||
{{recipe define | |||
| Input1Name = Water | | Input1Name = Water | ||
| Input1Qty = | | Input1Qty = {{#expr: 30*4}} | ||
| Input2Name = Fertility | | Input2Name = Fertility | ||
| Input2Qty = 10.1 | | Input2Qty = {{#expr: 10.1*4}} | ||
| Input2Unit = % | | Input2Unit = % | ||
| Time = 240 | | Time = 240 | ||
| Output1Name = Poppy | | Output1Name = Poppy | ||
| Output1Qty = 25 | | Output1Qty = 25 | ||
}} | }}{{recipe define | ||
| Input1Name = Water | |||
{{ | | Input1Qty = {{#expr: 51*4}} | ||
| Input2Name = Fertility | |||
| Input2Qty = {{#expr: 16.9*4}} | |||
| Input2Unit = % | |||
| Time = 240 | |||
| Output1Name = Flowers | |||
| Output1Qty = 30 | |||
}}{{Footer Infobox}} |
Latest revision as of 14:17, 20 May 2023
Construction | |
Workers | 18 |
Electricity | None |
Maintenance | 6.0 / 60 |
Footprint | 61x41 |
Required Research | Greenhouse |
Boost by Unity | Not Available |
Designation | Food Production |
Variants | Farm Irrigated Farm Greenhouse II |
The Greenhouse is a direct upgrade of the Irrigated Farm which carries all of the same benefits, but which provides a 20% increase to each crop harvest yield or, in the case of Green Manure, a 20% increase to the Fertility produced. Note that while visually it is a series of enclosed buildings, it is still capable of collecting Water from rainfall should its Water Pipe input not be connected or run dry.
As of Beta 0.3.10 (2022-01-15), it is capable of growing Green Manure, Potatoes, and Corn with the addition of Wheat planned for the Early Access release.
A Greenhouse needs to have at least one layer of Dirt below each occupied tile, for one to be able to place the building.
The recipes assume that only a single crop is planted in the growth cycle, and that the fertility is set to 100%.
Recipes
Below are all the recipes, which this building is capable of producing. Note, that some of them may be locked behind Research, and not immediately available in your game.
This article invokes definition of game's source data (either directly, or with one or several template invokes). Editing it will result in updates to some of the stored tables, which in turn updates automated data lists. See more. If you've found incorrect data, related to this article's topic, it is a good place to start searching for definitions, requiring updates. |
General Machines | |
Water Extraction & Processing | |
Food Production | |
Metallurgy & Smelting | |
Power Production | |
Crude Oil Refining | |
Waste Management | |
Transports | |
Storage |
|
Buildings | |
Buildings (For Vehicles) | |
Housing & Services | |
Cargo Docks |
|
Landmarks | |
Planned or Proposed | |
* Only available in the Supporter Edition |