Difference between revisions of "Vehicles Depot II"
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| Workers = 10 | | Workers = 10 | ||
| Electricity = | | Electricity = 320 KW | ||
| Maintenance = None | | Maintenance = None | ||
| Footprint = 16x12* | | Footprint = 16x12* | ||
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| Variants = [[Vehicles Depot]]<br/>[[Vehicles Depot III]] | | Variants = [[Vehicles Depot]]<br/>[[Vehicles Depot III]] | ||
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The '''Vehicles Depot II''' is a building which enables the construction of [[Truck]]s, [[Excavator]]s, [[Large Tree Harvester]]s, and [[Tree Planter]]s. | |||
The '''Vehicles Depot II''' is a building which enables the construction of [[Truck]]s, [[Excavator]]s | |||
The player builds these [[vehicles]] by first clicking on the building to open its UI panel, then clicking the hammer icon beside the desired vehicle. Trucks will then be queued to deliver the required materials and the construction bar progresses once the required materials have been received. Up to 10 vehicles production orders can be queued at a time. Later researches unlock access to [[Vehicles Depot III]]. | The player builds these [[vehicles]] by first clicking on the building to open its UI panel, then clicking the hammer icon beside the desired vehicle. Trucks will then be queued to deliver the required materials and the construction bar progresses once the required materials have been received. Up to 10 vehicles production orders can be queued at a time. Later researches unlock access to [[Vehicles Depot III]]. | ||
It should be noted that the Vehicles Depot UI does not indicate that each vehicle carries an individual [[Maintenance]] and {{infoicon|Diesel}} requirement. While these requirements are lower when the vehicles are idle, they are non-zero. A severe lack of Maintenance or Diesel is a common condition which may trigger an island to [[death spiral]]. | It should be noted that the Vehicles Depot UI does not indicate that each vehicle carries an individual [[Maintenance]] and {{infoicon|Diesel}} requirement. While these requirements are lower when the vehicles are idle, they are non-zero. A severe lack of Maintenance or Diesel is a common condition which may trigger an island to [[death spiral]]. | ||
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Latest revision as of 09:07, 18 May 2023
Construction | |
Workers | 10 |
Electricity | 320 KW |
Maintenance | None |
Footprint | 16x12* |
Required Research | Large Vehicles |
Designation | Buildings (For Vehicles) |
Variants | Vehicles Depot Vehicles Depot III |
The Vehicles Depot II is a building which enables the construction of Trucks, Excavators, Large Tree Harvesters, and Tree Planters.
The player builds these vehicles by first clicking on the building to open its UI panel, then clicking the hammer icon beside the desired vehicle. Trucks will then be queued to deliver the required materials and the construction bar progresses once the required materials have been received. Up to 10 vehicles production orders can be queued at a time. Later researches unlock access to Vehicles Depot III.
It should be noted that the Vehicles Depot UI does not indicate that each vehicle carries an individual Maintenance and Diesel requirement. While these requirements are lower when the vehicles are idle, they are non-zero. A severe lack of Maintenance or Diesel is a common condition which may trigger an island to death spiral.
General Machines | |
Water Extraction & Processing | |
Food Production | |
Metallurgy & Smelting | |
Power Production | |
Crude Oil Refining | |
Waste Management | |
Transports | |
Storage |
|
Buildings | |
Buildings (For Vehicles) | |
Housing & Services | |
Cargo Docks |
|
Landmarks | |
Planned or Proposed | |
* Only available in the Supporter Edition |