Difference between revisions of "Maintenance III Depot"
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{{Infobox machine | {{Infobox machine | ||
| Name = Maintenance III Depot | | Name = Maintenance III Depot | ||
| Tier = 4 | |||
| Description = Converts products into [[maintenance]] which is distributed to all machines, buildings, and [[:Category:Vehicles|vehicles]] that need it. Important as if there is not enough maintenance, vehicles and machines can break down temporarily. | |||
| Recipe = | |||
{{Machine Recipe | |||
| Input1Name = Construction Parts IV | |||
| Input1Qty = 40 | |||
| Input2Name = Electronics III | |||
| Input2Qty = 20 | |||
}} | |||
| Workers = 28 | |||
| Electricity = 600 KW | |||
| Maintenance = None | |||
| Footprint = 7x6 | |||
| BoostByUnity = yes | |||
| Cargo = {{infoicon|Maintenance III|new=yes}} | |||
| Storage = 480 | |||
| Research = Datacenter | |||
| Designation = Buildings | |||
| Variants = [[Maintenance Depot (Basic)]]<br>[[Maintenance Depot]]<br>[[Maintenance II Depot]] | |||
}} | }} | ||
{{stub}} | {{stub}} | ||
{{recipe define | |||
| Input1Name = Mechanical Parts | |||
| Input1Qty = 2 | |||
| Input2Name = Electronics III | |||
| Input2Qty = 2 | |||
| Time = 20 | |||
| Output1Name = Maintenance III | |||
| Output1Qty = 60 | |||
}}{{recipe define | |||
| Input1Name = Mechanical Parts | |||
| Input1Qty = 2 | |||
| Input2Name = Electronics III | |||
| Input2Qty = 2 | |||
| Time = 20 | |||
| Output1Name = Maintenance III | |||
| Output1Qty = 60 | |||
| Output2Name = Recyclables | |||
| Output2Qty = 5 | |||
}}{{Footer Infobox}} |
Latest revision as of 09:02, 18 May 2023
Converts products into maintenance which is distributed to all machines, buildings, and vehicles that need it. Important as if there is not enough maintenance, vehicles and machines can break down temporarily.
Construction | |
Workers | 28 |
Electricity | 600 KW |
Maintenance | None |
Footprint | 7x6 |
Cargo | Maintenance III |
Storage | 480 |
Required Research | Datacenter |
Boost by Unity | Available |
Designation | Buildings |
Variants | Maintenance Depot (Basic) Maintenance Depot Maintenance II Depot |
Recipes
Below are all the recipes, which this building is capable of producing. Note, that some of them may be locked behind Research, and not immediately available in your game.
This article invokes definition of game's source data (either directly, or with one or several template invokes). Editing it will result in updates to some of the stored tables, which in turn updates automated data lists. See more. If you've found incorrect data, related to this article's topic, it is a good place to start searching for definitions, requiring updates. |
General Machines | |
Water Extraction & Processing | |
Food Production | |
Metallurgy & Smelting | |
Power Production | |
Crude Oil Refining | |
Waste Management | |
Transports | |
Storage |
|
Buildings | |
Buildings (For Vehicles) | |
Housing & Services | |
Cargo Docks |
|
Landmarks | |
Planned or Proposed | |
* Only available in the Supporter Edition |