Difference between revisions of "Polymerization Plant"
From Captain of Industry Wiki
m (Update a infobox machine for version 0.5.2) |
|||
(7 intermediate revisions by 4 users not shown) | |||
Line 5: | Line 5: | ||
{{Machine Recipe | {{Machine Recipe | ||
| Input1Name = Construction Parts III | | Input1Name = Construction Parts III | ||
| Input1Qty = | | Input1Qty = 100 | ||
}} | }} | ||
| Workers = 12 | | Workers = 12 | ||
| Electricity = | | Electricity = 400 KW | ||
| Maintenance = 6 | | Maintenance = 6 | ||
| Footprint = 8x7 | | Footprint = 8x7 | ||
| Research = | | BoostByUnity = yes | ||
| Research = Plastic | |||
| Designation = Crude Oil Refining | | Designation = Crude Oil Refining | ||
| Variants = | | Variants = | ||
}} | }} | ||
The | The Polymerization Plant utilizes {{infoicon|Chlorine}} and either {{infoicon|Naphtha}} or {{infoicon|Ethanol|new=yes}} to produce {{infoicon|Plastic}} which is required for {{infoicon|Snack|new=yes}}, {{infoicon|Medical Equipment|new=yes}}, {{infoicon|Disinfectant|new=yes}}, {{infoicon|PCB}} for {{infoicon|Electronics II|new=yes}}, {{infoicon|Consumer Electronics|new=yes}}, {{infoicon|Microchips}}, and more! | ||
== | |||
{{recipe define | {{recipe define | ||
| Input1Name = Naphtha | | Input1Name = Naphtha | ||
Line 28: | Line 27: | ||
| Output2Name = Exhaust | | Output2Name = Exhaust | ||
| Output2Qty = 8 | | Output2Qty = 8 | ||
}} | }}{{recipe define | ||
{{recipe define | |||
| Input1Name = Ethanol | | Input1Name = Ethanol | ||
| Input1Qty = 4 | | Input1Qty = 4 | ||
Line 39: | Line 37: | ||
| Output2Name = Exhaust | | Output2Name = Exhaust | ||
| Output2Qty = 8 | | Output2Qty = 8 | ||
}} | }}{{Footer Infobox}} | ||
{{ | |||
Latest revision as of 13:49, 17 May 2023
Construction | |
Workers | 12 |
Electricity | 400 KW |
Maintenance | 6.0 / 60 |
Footprint | 8x7 |
Required Research | Plastic |
Boost by Unity | Available |
Designation | Crude Oil Refining |
The Polymerization Plant utilizes Chlorine and either Naphtha or Ethanol to produce Plastic which is required for Snack, Medical Equipment, Disinfectant, PCB for Electronics II, Consumer Electronics, Microchips, and more!
Recipes
Below are all the recipes, which this building is capable of producing. Note, that some of them may be locked behind Research, and not immediately available in your game.
This article invokes definition of game's source data (either directly, or with one or several template invokes). Editing it will result in updates to some of the stored tables, which in turn updates automated data lists. See more. If you've found incorrect data, related to this article's topic, it is a good place to start searching for definitions, requiring updates. |
General Machines | |
Water Extraction & Processing | |
Food Production | |
Metallurgy & Smelting | |
Power Production | |
Crude Oil Refining | |
Waste Management | |
Transports | |
Storage |
|
Buildings | |
Buildings (For Vehicles) | |
Housing & Services | |
Cargo Docks |
|
Landmarks | |
Planned or Proposed | |
* Only available in the Supporter Edition |