Fluid Storage II
From Captain of Industry Wiki
Construction | |
Workers | None |
Electricity | None |
Maintenance | None |
Footprint | 5x4 |
Cargo | Unit products |
Storage | 360 |
Required Research | Storage II |
Designation | Storage |
Variants | Fluid Storage Fluid Storage III Fluid Storage IV |
This article documents unreleased game content. Any statistics, ratios, or specific applications may change prior to release, or it may be discarded entirely. The data below should be treated as unreliable. |
The Fluid Storage II is a planned storage building which allows for up to 360 units of liquid product to be stored. It acts as a simple buffer, a refueling point for Pickups and Trucks when no Fuel Station is available, and an offloading destination for the Shipyard and Fluid Modules in Cargo Depots.
They also have 2 input and 2 output connection points for Pipes and can utilize all 4 simultaneously if so desired. Like many buildings, when the outputs are directly connected to the inputs of another (without Pipes), they transfer items at speeds far exceeding that of even two Pipe II's.
General Machines | |
Water Extraction & Processing | |
Food Production | |
Metallurgy & Smelting | |
Power Production | |
Crude Oil Refining | |
Waste Management | |
Transports | |
Storage |
|
Buildings | |
Buildings (For Vehicles) | |
Housing & Services | |
Cargo Docks |
|
Landmarks | |
Planned or Proposed | |
* Only available in the Supporter Edition |