Difference between revisions of "Cracking Unit"
From Captain of Industry Wiki
(Added description of "quantity of heat") |
m (Footer Cargo) |
||
Line 95: | Line 95: | ||
{{recipe fetch|isbldg=yes}} | {{recipe fetch|isbldg=yes}} | ||
{{Footer Cargo}} | |||
{{Navbox/Machines}} | {{Navbox/Machines}} |
Revision as of 16:12, 30 April 2023
Construction | |
Workers | 12 |
Electricity | 40 KW |
Maintenance | 4.0 / 60 |
Footprint | 9x6* |
Required Research | Biofuel or Naphtha Reforming |
Boost by Unity | Available |
Designation | Crude Oil Refining |
The Cracking Unit is a machine used for converting oil product ( Heavy Oil, Naphtha, Fuel Gas, and Diesel) each other. Some recipes create byproducts of Sour Water or Carbon Dioxide.
No recipe has an advantage on the quantity of heat. This means burning in Boiler (Gas) or Diesel Generator after cracking produces a similar or less amount of Steam (High) or Electricity as uncracked. On the other hand, cracking is useful in these cases:
- Produce additional Diesel for vehicles or Cargo Ships
- Convert Heavy Oil to Naphtha or Diesel to produce additional Plastics or Rubbers
It is notable that this machine is one of only a handful which can be unlocked by multiple researches: Biofuel or Naphtha Refining.
Recipes
This article invokes definition of game's source data (either directly, or with one or several template invokes). Editing it will result in updates to some of the stored tables, which in turn updates automated data lists. See more. If you've found incorrect data, related to this article's topic, it is a good place to start searching for definitions, requiring updates. |
General Machines | |
Water Extraction & Processing | |
Food Production | |
Metallurgy & Smelting | |
Power Production | |
Crude Oil Refining | |
Waste Management | |
Transports | |
Storage |
|
Buildings | |
Buildings (For Vehicles) | |
Housing & Services | |
Cargo Docks |
|
Landmarks | |
Planned or Proposed | |
* Only available in the Supporter Edition |