Difference between revisions of "Solar Panel (Mono)"

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(Update for version 0.5.2)
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| Recipe      =  
| Recipe      =  
   {{Machine Recipe
   {{Machine Recipe
     | Input1Name  = Construction Parts III
     | Input1Name  = Construction Parts IV
     | Input1Qty  = 20
     | Input1Qty  = 10
     | Input2Name = Electronics II
     | Input2Name  = Solar Cell Mono
    | Input2Qty  = 10
     | Input2Qty   = 120
    | Input3Name = Solar Cell Mono
     | Input3Qty   = 120
   }}
   }}
| Workers     = None
| Workers         = None
| Electricity = +10 - +40 KW
| Electricity     = +32 - +160 KW
| MaintenanceII = 0.6
| MaintenanceII   = 0.8
| Footprint   = 10x10
| Footprint       = 10x10
| BoostByUnity = no
| BoostByUnity     = no
| Research   = Solar Panels II
| Research         = Solar Panels II
| Designation = Power Production
| Designation     = Power Production
| DesigImgOverride =  
| DesigImgOverride =  
| Variants   = [[Solar Panel]]
| Variants         = [[Solar Panel]]
}}
}}
The '''Solar Panel (Mono)''' is capable of producing {{infoicon|Electricity|new=yes}} from sunlight. It, and the less advanced [[Solar Panel]], the only ways of producing energy without causing emissions or using any resources on a continuing basis.
The '''Solar Panel (Mono)''' is capable of producing {{infoicon|Electricity|new=yes}} from sunlight. It, and the less advanced [[Solar Panel]], the only ways of producing energy without causing emissions or using any fuels on a continuing basis.


The output of the Solar Panel (Mono) depends on [[Weather]] conditions:
The output of the Solar Panel (Mono) depends on [[Weather]] conditions:


{| class="wikitable"
{| class="wikitable" style="text-align: right"
!Weather!!Production
|- style="text-align: center"  
! Weather !! Production
|-
|-
|Sunny||{{infoicon|Electricity|icononly=yes}}+40 KW
| style="text-align: left" | Sunny
| {{infoicon|Electricity|link=no|text=+160 KW}}
|-
|-
|Cloudy||{{infoicon|Electricity|icononly=yes}}+32 KW
| style="text-align: left" | Cloudy
| {{infoicon|Electricity|link=no|text=+128 KW}}
|-
|-
|Rainy||{{infoicon|Electricity|icononly=yes}}+20 KW
| style="text-align: left" | Rainy
| {{infoicon|Electricity|link=no|text=+80 KW}}
|-
|-
|Heavy Rain||{{infoicon|Electricity|icononly=yes}}+8 KW
| style="text-align: left" | Heavy Rain
| {{infoicon|Electricity|link=no|text=+32 KW}}
|-
|-
|}
|}


Solar Panels (Mono) are the way to produce {{infoicon|Electricity|new=yes}} with the lowest upkeep cost since they require only a bit of {{infoicon|Maintenance II}} and do not require workers. (Workers consume various services in the end-game). On the other hand, they take up huge space, and their construction cost is very high.
Solar Panels (Mono) are the way to produce {{infoicon|Electricity|new=yes}} with the lowest upkeep cost since they require only a bit of {{infoicon|Maintenance II}} and do not require workers (Workers consume various services in the end-game). On the other hand, they take up huge space, and their construction cost is very high.


{{Footer Infobox}}
{{Footer Infobox}}

Revision as of 11:01, 17 May 2023

Power Production.png
Solar Panel (Mono)
Solar Panel (Mono).png
Solar panels that are mad from a single crystal silicon. That makes them more expensive to produce but they provide 25% more energy.
Construction
Construction Parts IV.png
10
+
Solar Cell Mono.png
120
WorkersNone
ElectricityElectricity.png +32 - +160 KW
MaintenanceMaintenance II.png 0.8 / 60 Clock.png
Footprint10x10
Required ResearchSolar Panels II
Boost by UnityNot Available
DesignationPower Production Power Production.png
VariantsSolar Panel

The Solar Panel (Mono) is capable of producing Electricity from sunlight. It, and the less advanced Solar Panel, the only ways of producing energy without causing emissions or using any fuels on a continuing basis.

The output of the Solar Panel (Mono) depends on Weather conditions:

Weather Production
Sunny +160 KW
Cloudy +128 KW
Rainy +80 KW
Heavy Rain +32 KW

Solar Panels (Mono) are the way to produce Electricity with the lowest upkeep cost since they require only a bit of Maintenance II and do not require workers (Workers consume various services in the end-game). On the other hand, they take up huge space, and their construction cost is very high.