Difference between revisions of "Fluid Storage III"

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(Update items that cannot store in the storage.)
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They also have 4 input and 4 output connection points for [[Pipe]]s and can utilize all 8 simultaneously if so desired. Like many buildings, when the outputs are directly connected to the inputs of another (without Pipes), they transfer items at speeds far exceeding that of even two [[Pipe II]]'s.
They also have 4 input and 4 output connection points for [[Pipe]]s and can utilize all 8 simultaneously if so desired. Like many buildings, when the outputs are directly connected to the inputs of another (without Pipes), they transfer items at speeds far exceeding that of even two [[Pipe II]]'s.


Although '''Steam''' being a [[:Category:Fluid products|Fluid Product]], Fluid Storages can not store any type of '''Steam''' [<nowiki/>[[Steam Hi|Hi]] • [[Steam Lo|Lo]] • [[Steam Depleted|Depleted]]]
Fluid Storage cannot store the following materials, although they are [[:Category:Fluid products|Fluid Product]].
*{{infoicon|Steam Hi}}, {{infoicon|Steam Lo}}, {{infoicon|Steam Depleted}}
*{{infoicon|Chilled Water|new=yes}}
*{{infoicon|Exhaust}}


{{Navbox/Machines}}
{{Navbox/Machines}}

Revision as of 14:14, 16 August 2022

Storage.png
Fluid Storage III
T3
Fluid Storage III.png
Stores up to 2160 units of a liquid product
Construction
Construction Parts III.png
90
WorkersNone
ElectricityNone
MaintenanceNone
Footprint10x10
CargoFluid products
Storage2160
Required ResearchStorage (Large) I
DesignationStorage Storage.png
VariantsFluid Storage
Fluid Storage II
Fluid Storage IV

The Fluid Storage III is a storage building which allows for up to 2160 units of liquid product to be stored. It acts as a simple buffer, a refueling point for Pickups and Trucks when no Fuel Station is available, and an offloading destination for the Shipyard and Fluid Modules in Cargo Depots.

They also have 4 input and 4 output connection points for Pipes and can utilize all 8 simultaneously if so desired. Like many buildings, when the outputs are directly connected to the inputs of another (without Pipes), they transfer items at speeds far exceeding that of even two Pipe II's.

Fluid Storage cannot store the following materials, although they are Fluid Product.