Difference between revisions of "Maintenance Depot"

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(implement {{time}})
m (: {{Recipe}} -> {{recipe define}})
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==Recipes==
==Recipes==
{{Recipe
{{recipe define
   | Input1Name  = Iron
   | Input1Name  = Iron
   | Input1Qty  = 2
   | Input1Qty  = 2
Line 28: Line 28:
   | Output1Qty  = 45
   | Output1Qty  = 45
}}
}}
{{Recipe
{{recipe define
   | Input1Name  = Steel
   | Input1Name  = Steel
   | Input1Qty  = 2
   | Input1Qty  = 2

Revision as of 09:54, 29 January 2022

Buildings.png
Maintenance Depot
T2
Maintenance Depot.png
Converts products into maintenance which is distributed to all machines, buildings, and vehicles that need it. Important as if there is not enough maintenance, vehicles and machines can break down temporarily.
Construction
Construction Parts II.png
40
WorkersWorker.png 14
ElectricityElectricity.png 50 KW
MaintenanceNone
Footprint7x6
Required ResearchMaintenance II
DesignationBuildings Buildings.png
VariantsMaintenance Depot (Basic)
Maintenance II Depot

The Maintenance Depot is a building which produces Maintenance I, an item required for the upkeep of vehicles and a majority of machines. It can accommodate up to two Flat Conveyor inputs and has a maximum production rate of 135 / 60 Clock.png when using the Iron recipe or 240 / 60 Clock.png when using the much more efficient Steel recipe. As Maintenance I is a virtual item and automatically distributed, there is no output product to store or move via vehicles or conveyors.

Recipes