Difference between revisions of "Cooking Oil"
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| Type1 = Crafted material | | Type1 = Crafted material | ||
| State = Fluid | | State = Fluid | ||
}} | }}Cooking Oil is a Fluid, Crafted Material essential for the [[Food Processor]]. [[Soybean]] is the crop required to produce Cooking Oil in a [[Mill]]. [[Snack]], [[Cake]], and by extrapolation, [[Food Pack]] are the [[Food]] products people want dearly. Provisioning, and diversifying your [[Food]] portfolio will produce more [[Unity]], protect your people from Food shortage and/or Drought. Later, [[Canola]] can be grown for Cooking Oil. [[Seeds]] can be found on the Map with the Ship. With water-wise [[Farming]], utilizing the "Water rationing" [[Edicts]], and blending Cooking Oil with [[Ethanol]] in a [[Chemical Plant]], Bio-[[Diesel]] can be produced for your [[Vehicles]].{{stub}} | ||
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Latest revision as of 16:47, 5 May 2023
Type | Crafted material |
State | Fluid |
Transported by | Pipe [II•III] Pickup•Truck Haul Truck (Tank) |
Stored in | Fluid Storage [II•III•IV] Shipyard |
Created in | Mill |
Used in | Baking Unit Chemical Plant Chemical Plant II Food Processor |
Cooking Oil is a Fluid, Crafted Material essential for the Food Processor. Soybean is the crop required to produce Cooking Oil in a Mill. Snack, Cake, and by extrapolation, Food Pack are the Food products people want dearly. Provisioning, and diversifying your Food portfolio will produce more Unity, protect your people from Food shortage and/or Drought. Later, Canola can be grown for Cooking Oil. Seeds can be found on the Map with the Ship. With water-wise Farming, utilizing the "Water rationing" Edicts, and blending Cooking Oil with Ethanol in a Chemical Plant, Bio-Diesel can be produced for your Vehicles.
Recipes
Below are all the recipes, which contain this item. Note, that some of them may be locked behind Research, and not immediately available in your game.
Production