Cooking Oil

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Cooking Oil
Cooking Oil.png
TypeCrafted material
StateFluid
Transported byPipe [IIIII]
PickupTruckHaul Truck (Tank)
Stored inFluid Storage [IIIIIIV]
Shipyard

Cooking Oil is a Fluid, Crafted Material essential for the Food Processor. Soybean is the crop required to produce Cooking Oil in a Mill. Snack, Cake, and by extrapolation, Food Pack are the Food products people want dearly. Provisioning, and diversifying your Food portfolio will produce more Unity, protect your people from Food shortage and/or Drought. Later, Canola can be grown for Cooking Oil. Seeds can be found on the Map with the Ship. With water-wise Farming, utilizing the "Water rationing" Edicts, and blending Cooking Oil with Ethanol in a Chemical Plant, Bio-Diesel can be produced for your Vehicles.

Production

Mill.png
:
Canola.png
16
30 Clock.png
Transform.png
60 Clock 60s.png
Cooking Oil.png
12
Plus.png
Animal Feed.png
4
Mill.png
:
Soybean.png
16
30 Clock.png
Transform.png
60 Clock 60s.png
Cooking Oil.png
6
Plus.png
Animal Feed.png
8

Consumption

Baking Unit.png
:
Flour.png
10
Plus.png
Sugar.png
4
Plus.png
Cooking Oil.png
2
Plus.png
Eggs.png
2
Plus.png
Fruit.png
2
30 Clock.png
Transform.png
60 Clock 60s.png
Cake.png
14
Chemical Plant.png
:
Ethanol.png
7.5
Plus.png
12 
Cooking Oil.png
18
40 Clock.png
Transform.png
60 Clock 60s.png
18 
Diesel.png
27
Chemical Plant II.png
:
Ethanol.png
15
Plus.png
12 
Cooking Oil.png
36
20 Clock.png
Transform.png
60 Clock 60s.png
18 
Diesel.png
54
Food Processor.png
:
Corn.png
24
Plus.png
Salt.png
6
Plus.png
Cooking Oil.png
3
Plus.png
Plastic.png
3
20 Clock.png
Transform.png
60 Clock 60s.png
16 
Snack.png
48
Plus.png
Biomass.png
3
Food Processor.png
:
Potato.png
24
Plus.png
Salt.png
6
Plus.png
Cooking Oil.png
3
Plus.png
Plastic.png
3
20 Clock.png
Transform.png
60 Clock 60s.png
12 
Snack.png
36
Plus.png
Biomass.png
3