Difference between revisions of "Construction Parts"
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They will subsequently be used for advanced tiers of {{infoicon|Construction Parts II}}, {{infoicon|Construction Parts III}} and {{infoicon|Construction Parts IV}}. | They will subsequently be used for advanced tiers of {{infoicon|Construction Parts II}}, {{infoicon|Construction Parts III}} and {{infoicon|Construction Parts IV}}. | ||
'''Construction Parts''' may also offer early game trade possibilities with other | '''Construction Parts''' may also offer early game trade possibilities with other villages. | ||
Planning should include manufacturing a steady supply, preferably with machines supplied by conveyor belts to avoid using large number of trucks or having machines starved of inputs. | Planning should include manufacturing a steady supply, preferably with machines supplied by conveyor belts to avoid using large number of trucks or having machines starved of inputs. | ||
{{Footer Infobox}} | {{Footer Infobox}} |
Latest revision as of 14:28, 26 September 2023
Construction Parts
Type | Crafted material |
State | Unit |
Transported by | Flat Conveyor [II•III] Pickup•Truck |
Stored in | Unit Storage [II•III•IV] Shipyard |
Created in | Assembly (Electric) Assembly (Electric) II Assembly (Manual) Assembly (Robotic) |
Used in | Assembly (Electric) Assembly (Electric) II Assembly (Manual) Assembly (Robotic) |
Variants | Construction Parts II Construction Parts III Construction Parts IV |
Construction Parts are a fundamental early game crafted product that will be used in large quantities.
They will subsequently be used for advanced tiers of Construction Parts II, Construction Parts III and Construction Parts IV.
Construction Parts may also offer early game trade possibilities with other villages.
Planning should include manufacturing a steady supply, preferably with machines supplied by conveyor belts to avoid using large number of trucks or having machines starved of inputs.
Recipes
Below are all the recipes, which contain this item. Note, that some of them may be locked behind Research, and not immediately available in your game.
Production