Difference between revisions of "Radiation"
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'''Radiation''' is a kind of pollution produced by overheated | '''Radiation''' is a kind of pollution produced by overheated [[Nuclear Reactor|Nuclear Reactors]] ([[Nuclear Meltdown]]) or the open storage of [[Spent Fuel|spent radioactive fuel]]. Radiation can be avoided by properly storing spent fuel in a functioning [[Radioactive Waste Storage]] or reprocessing it. A nuclear meltdown, and subsequent radiation release, can be avoided by preventing reactor heat from maxing out which is usually caused by a overflow of [[Steam (High)]] or [[Steam (Super)]] and lack of cooling water. | ||
Radiation will apply a large negative modifier to a settlement's [[Population|Growth]], potentially overcoming any positives (such as from Growth Boost [[Edicts]]) leading to the instant death of citizens. | |||
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Revision as of 00:31, 31 May 2023
Radiation
Type | Pollution |
State | Virtual |
Transported by | Magic |
Stored in | Ethereal plane |
Created in | None |
Used in | None |
Radiation is a kind of pollution produced by overheated Nuclear Reactors (Nuclear Meltdown) or the open storage of spent radioactive fuel. Radiation can be avoided by properly storing spent fuel in a functioning Radioactive Waste Storage or reprocessing it. A nuclear meltdown, and subsequent radiation release, can be avoided by preventing reactor heat from maxing out which is usually caused by a overflow of Steam (High) or Steam (Super) and lack of cooling water.
Radiation will apply a large negative modifier to a settlement's Growth, potentially overcoming any positives (such as from Growth Boost Edicts) leading to the instant death of citizens.