Difference between revisions of "Home Island/Natural resources"
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(Created page with "{{#ifeq: {{lc:{{PAGENAME}}}} | Home Island || {{Main|Home Island}} }} Each Home Island contains varying amounts of natural resources. This amount is modified by the resources size modifier on the Map Selection screen while the amount which can be extracted per tile is further affected by the ore mining yield modifier on the Game Difficulty screen. Neither modifier can be changed once the island has been...") |
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It should be noted that most of the above natural resources are non-renewable, though the following exceptions apply: | It should be noted that most of the above natural resources are non-renewable, though the following exceptions apply: | ||
* {{infoicon|Dirt}} can be created by dumping {{infoicon|Compost|new=yes}} onto the ground. | * {{infoicon|Dirt}} can be created by dumping {{infoicon|Compost|new=yes}} onto the ground. | ||
* Sand can be created | * {{infoicon|Sand}} can be created nonfrom {{infoicon|Rock}} by processing it in a [[Crusher]] to produce {{infoicon|Gravel}}, then crushed again into Sand. | ||
** Rock itself is non-renewable on the Home Island but can be mined infinitely from the [[Rock Mine]]. | |||
** While non-renewable, it should be noted that it is very unlikely that the island will run out of Rock before either Iron Ore or Copper Ore. | ** While non-renewable, it should be noted that it is very unlikely that the island will run out of Rock before either Iron Ore or Copper Ore. | ||
* | * {{infoicon|Water}} is also an endless resource. | ||
* {{infoicon|Crude Oil}} consumption can potentially be avoided in the late game using the [[Biodiesel]] technology for {{infoicon|Diesel}} and [[Naphtha Reforming]] for {{infoicon|Naphtha}}. |
Revision as of 10:53, 1 September 2022
Each Home Island contains varying amounts of natural resources. This amount is modified by the resources size modifier on the Map Selection screen while the amount which can be extracted per tile is further affected by the ore mining yield modifier on the Game Difficulty screen. Neither modifier can be changed once the island has been founded.
Resource | New Haven | The Beach | The Golden Peak | You Shall Not Pass |
---|---|---|---|---|
Coal | 1,300,000 | 1,700,000 | 1,600,000 | 2,300,000 |
Copper Ore | 910,000 | 2,300,000 | 1,600,000 | 5,100,000 |
Dirt | 1,900,000 | 4,100,000 | 2,000,000 | 4,400,000 |
Gold Ore | 340,000 | 880,000 | 7,300,000 | 13,400,000 |
Iron Ore | 1,100,000 | 3,000,000 | 2,100,000 | 5,400,000 |
Limestone | 930,000 | 1,100,000 | 1,800,000 | 7,900,000 |
Rock | 14,600,000 | 30,500,000 | 17,700,000 | 69,600,000 |
Sand | 2,800,000 | 2,800,000 | 2,000,000 | 5,700,000 |
It should be noted that most of the above natural resources are non-renewable, though the following exceptions apply:
- Dirt can be created by dumping Compost onto the ground.
- Sand can be created nonfrom Rock by processing it in a Crusher to produce Gravel, then crushed again into Sand.
- Rock itself is non-renewable on the Home Island but can be mined infinitely from the Rock Mine.
- While non-renewable, it should be noted that it is very unlikely that the island will run out of Rock before either Iron Ore or Copper Ore.
- Water is also an endless resource.
- Crude Oil consumption can potentially be avoided in the late game using the Biodiesel technology for Diesel and Naphtha Reforming for Naphtha.