Difference between revisions of "Template:Recipe draw"
From Captain of Industry Wiki
(Reworked the algorithm of determining if draw a vertical line at the left of pollution. Now recipe with both product and pollution such as Exhaust Scrubber can be displayed the same format in the game.) |
m (Add Fast Breeder Reactor to "building_aux") |
||
(5 intermediate revisions by the same user not shown) | |||
Line 22: | Line 22: | ||
-->{{#vardefine: pollution_3 | }}<!-- | -->{{#vardefine: pollution_3 | }}<!-- | ||
-->{{#vardefine: pollution_4 | }}<!-- | -->{{#vardefine: pollution_4 | }}<!-- | ||
** A short text to discriminate similar-looking buildings ** | |||
-->{{#vardefine: building_aux |<!-- | |||
-->{{#switch: {{lc:{{{Building|}}}}} | |||
| assembly (electric) = Electric I | |||
| assembly (electric) ii = Electric II | |||
| assembly (manual) = Manual | |||
| assembly (robotic) = Robotic I | |||
| assembly (robotic) ii = Robotic II | |||
| concrete mixer = Tier I | |||
| concrete mixer ii = Tier II | |||
| concrete mixer iii = Tier III | |||
| microchip machine = Tier I | |||
| microchip machine ii = Tier II | |||
| mixer = Tier I | |||
| mixer ii = Tier II | |||
| cooling tower = Small | |||
| cooling tower (large) = Large | |||
| electrolyzer = Tier I | |||
| electrolyzer ii = Tier II | |||
| evaporation pond = Standard | |||
| evaporation pond (heated) = Heated | |||
| greenhouse = Tier I | |||
| greenhouse ii = Tier II | |||
| arc furnace = Tier I | |||
| arc furnace ii = Tier II | |||
| blast furnace = Tier I | |||
| blast furnace ii = Tier II | |||
| cooled caster = Tier I | |||
| cooled caster ii = Tier II | |||
| glass maker = Tier I | |||
| glass maker ii = Tier II | |||
| metal caster = Tier I | |||
| metal caster ii = Tier II | |||
| oxygen furnace = Tier I | |||
| oxygen furnace ii = Tier II | |||
| rotary kiln = Coal | |||
| rotary kiln (gas) = Gas | |||
| diesel generator = Tier I | |||
| diesel generator ii = Tier II | |||
| high-pressure turbine = Tier I | |||
| high-pressure turbine ii = Tier II | |||
| low-pressure turbine = Tier I | |||
| low-pressure turbine ii = Tier II | |||
| nuclear reactor = Tier I | |||
| nuclear reactor ii = Tier II | |||
| fast breeder reactor = FBR | |||
| chemical plant = Tier I | |||
| chemical plant ii = Tier II | |||
| smoke stack = Small | |||
| smoke stack (large) = Large | |||
| maintenance depot = Tier I | |||
| maintenance ii depot = Tier II | |||
| maintenance iii depot = Tier III | |||
| research lab = Tier I | |||
| research lab ii = Tier II | |||
| research lab iii = Tier III | |||
| research lab iv = Tier IV | |||
| research lab v = Tier V | |||
| #default = | |||
}}<!-- | |||
-->}}<!-- | |||
** Apply style ** | ** Apply style ** | ||
Line 84: | Line 147: | ||
-->{{#if: {{{HideBldg|}}}{{#varexists:hidebldg}} ||<!-- | -->{{#if: {{{HideBldg|}}}{{#varexists:hidebldg}} ||<!-- | ||
--><div class="block">[[File:{{{Building}}}.png{{!}}{{#var: imgsz_bldg}}{{!}}link={{{Building}}}]]</div><!-- | --><div class="block">[[File:{{{Building}}}.png{{!}}{{#var: imgsz_bldg}}{{!}}link={{{Building}}}]]<small>{{#var: building_aux}}</small></div><!-- | ||
--><div class="block colon">:</div><!-- | --><div class="block colon">:</div><!-- | ||
-->}}<!-- | -->}}<!-- |
Latest revision as of 22:05, 25 May 2023
Template documentation (for the above template, sometimes hidden or invisible) [view] [edit] [history] [refresh]
- Purpose
- This template provides a method to rapidly illustrate crafting recipes without in-depth knowledge of wiki syntax or manual repetition/copy-pasting.
- Basic usage
- The following 2 templates are provided for making a recipe.
- Template: Recipe define: Defines a recipe. The defined recipe can be called by Template: Recipe fetch from any page in this wiki. Usually, recipes are defined on the page of a building. This template only defines recipes but does not display anything.
- Template: Recipe draw: Only displays a written recipe. The recipe written with this template cannot be called by Template: Recipe fetch.
- Both templates can be used with the format written in #Examples in this document.
- Parameters
- The template accepts the following parameters:
Building
: Name of buildings (example: Blast Furnace). No need to specify on pages using Template:Infobox machine because the building is automatically detected.Input1Name
,Input2Name
, ...,Input6Name
: Name of materials (example: Iron Ore)Input1Name = Mining
(optional): Applies special format for mining.
Output1Name
,Output2Name
, ...Output6Name
: Name of products (example: Molten Iron)Output1Name = Dumping
(optional): Applies special format for dumping.
Input1Qty
, ...,Input6Qty
,Output1Qty
, ...,Output6Qty
: Amount of materials or products per 1 cycle of recipe.Time
: Cycle time of recipe.Input1Unit
, ...,Input6Unit
,Output1Unit
, ...,Output6Unit
(optional): Adds unit (for Electricity and Mechanical Power)HideBldg
(optional, rare): Hides building in recipe. No need to specify on pages using Template:Infobox machine (the building is automatically hidden).Unreleased = yes
(optional, rare): Applies special format for unreleased recipe
- Limitations
- This template can accept up to 6 inputs, 6 outputs, and 1 time value per recipe. The output can include only 1 pollution.
Examples
- Example usage for mining
Markup | Renders as |
---|---|
{{Recipe | Input1Name = Mining | Output1Name = Copper Ore }} |
|
- Example usage for dumping loose materials
Markup | Renders as |
---|---|
{{Recipe | Output1Name = Dumping | Input1Name = Rock }} |
|
- Example usage for a machine with both inputs and outputs without pollution (most recipes)
Markup | Renders as |
---|---|
{{Recipe | Building = Rotary Kiln | Input1Name = Limestone | Input1Qty = 12 | Input2Name = Coal | Input2Qty = 2 | Time = 10 | Output1Name = Cement | Output1Qty = 4 | Output2Name = Exhaust | Output2Qty = 8 }} |
|
- Example for buildings that "provide" materials (Groundwater Pump, Air Separator, etc.)
Markup | Renders as |
---|---|
{{Recipe | Building = Groundwater Pump | Time = 10 | Output1Name = Water | Output1Qty = 8 }} |
|
- Example usage for dumping/flaring/venting non-polluting liquids/gasses
Markup | Renders as |
---|---|
{{Recipe | Building = Smoke Stack | Input1Name = Oxygen | Input1Qty = 200 | Time = 20 }} |
|
- Example usage for recipe with pollution
Markup | Renders as |
---|---|
{{Recipe | Building = Liquid Dump | Input1Name = Waste Water | Input1Qty = 2 | Time = 2 | Output1Name = Water Pollution | Output1Qty = 2 }} |
|
{{Recipe | Building = Exhaust Scrubber | Input1Name = Exhaust | Input1Qty = 30 | Input2Name = Water | Input2Qty = 4 | Time = 10 | Output1Name = Sulfur | Output1Qty = 1 | Output2Name = Carbon Dioxide | Output2Qty = 12 | Output3Name = Steam Lo | Output3Qty = 4 | Output4Name = Air Pollution | Output4Qty = 4 }} |
|
- Example usage for Mechanical Power and Electricity recipes with units
Markup | Renders as |
---|---|
{{Recipe | Building = Low-pressure Turbine | Input1Name = Steam Lo | Input1Qty = 4 | Time = 5 | Output1Name = Mechanical Power | Output1Qty = 1 | Output1Unit = MW | Output2Name = Steam Depleted | Output2Qty = 4 }} |
|
- Example usage for instantaneous recipes
Markup | Renders as |
---|---|
{{Recipe | Building = Power Generator | Input1Name = Mechanical Power | Input1Qty = 500 | Input1Unit = KW | Time = 0 | Output1Name = Electricity | Output1Qty = 250 | Output1Unit = KW }} |
|
- Example usage for recipes with variable quantity
Markup | Renders as |
---|---|
{{Recipe | Building = Waste Collection | Time = 60 | Output1Name = Waste | Output1Unit = ? }} |
|
- Example usage for hiding the building (automatically happens on pages using Template:Infobox machine)
Markup | Renders as |
---|---|
{{Recipe | Building = Mixer | HideBldg = yes | Input1Name = Sand | Input1Qty = 18 | Input2Name = Limestone | Input2Qty = 4 | Input3Name = Salt | Input3Qty = 4 | Time = 20 | Output1Name = Glass Mix | Output1Qty = 14 }} |
|
- Example usage for unreleased recipe
Markup | Renders as |
---|---|
{{Recipe | Building = Crusher | Input1Name = Gravel | Input1Qty = 18 | Time = 20 | Output1Name = Gold | Output1Qty = 14 | Unreleased = yes }} |
|
The above text is transcluded from Template:Recipe draw/doc; you can change it or view its history. (How does this work?)
If you're done making changes, please refresh the text. (Why?)
You can experiment in this template's sandbox (edit | diff) and testcases (create) pages.
Please add categories and interwikis to Template:Recipe draw/doc. (View all subpages of this page.)
If you're done making changes, please refresh the text. (Why?)
You can experiment in this template's sandbox (edit | diff) and testcases (create) pages.
Please add categories and interwikis to Template:Recipe draw/doc. (View all subpages of this page.)