Difference between revisions of "Template:Recipe draw"

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(fix "provides" multiple products; fix instant)
("accepts" rework: now the pollution is displayed the same way as in the game)
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   ** Draw the recipe times unless it has a unit defined (KW, MW, etc). **
   ** Draw the recipe times unless it has a unit defined (KW, MW, etc). **
   ** Use the "/ 60 🕓" format if: **
   ** Use the "/ 60 🕓" format if: **
     ** {{#var: provides}} is `yes` OR ( {{#var: accepts}} is `yes` AND {{{Output1Name|}}} doesn't exist ) **
     ** {{#var: provides}} is `yes` OR {{#var: accepts}} is `yes` **
   ** Draw an arrow unless: **
   ** Draw an arrow unless: **
     ** {{#var: provides}} is `yes` OR ( {{#var: accepts}} is `yes` AND {{{Output1Name|}}} doesn't exist ) **
     ** {{#var: provides}} is `yes` OR {{#var: accepts}} is `yes` **
       ** e.g., pumping groundwater, dumping brine (non-polluting) **
       ** e.g., pumping groundwater, dumping brine **


-->{{#if: {{{Time|}}} |<!--
-->{{#if: {{{Time|}}} |<!--
Line 271: Line 271:
           -->/&nbsp; |<!--
           -->/&nbsp; |<!--
           -->{{#ifeq: {{#var: accepts}} | yes |<!--
           -->{{#ifeq: {{#var: accepts}} | yes |<!--
             -->{{#if: {{{Output1Name|}}} || <!--
             -->/&nbsp;<!--
              -->/&nbsp;<!--
            -->}}<!--
           -->}}<!--
           -->}}<!--
         -->}}<!--
         -->}}<!--
Line 282: Line 280:
           --><br/> |<!--
           --><br/> |<!--
           -->{{#ifeq: {{#var: accepts}} | yes |<!--
           -->{{#ifeq: {{#var: accepts}} | yes |<!--
             -->{{#if: {{{Output1Name|}}} | <!--
             --><br/> |<!--
              -->{{#var: img_arrow}} | <!--
              --><br/><!--
            -->}}|<!--
             -->{{#var: img_arrow}}<!--
             -->{{#var: img_arrow}}<!--
           -->}}<!--
           -->}}<!--
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           -->/&nbsp; |<!--
           -->/&nbsp; |<!--
           -->{{#ifeq: {{#var: accepts}} | yes |<!--
           -->{{#ifeq: {{#var: accepts}} | yes |<!--
             -->{{#if: {{{Output1Name|}}} || <!--
             -->/&nbsp;<!--
              -->/&nbsp;<!--
            -->}}<!--
           -->}}<!--
           -->}}<!--
         -->}}<!--
         -->}}<!--
Line 312: Line 305:


   -->{{#if: {{{Output1Name|}}} |<!--
   -->{{#if: {{{Output1Name|}}} |<!--
    ** If {{#var: accepts}} is `yes`, then draw a vertical line **
    -->{{#ifeq: {{#var: accepts}} | yes |<!--
      --><div style="display: inline-block;
                    vertical-align: middle;
                    min-height: 90px;
                    border-left: 2px solid #6d6d6d;
                    margin-right: 11px"
        ></div><!--
    -->}}<!--
     --><div class="block"><!--
     --><div class="block"><!--
       --><div class="upper">{{#if: {{{Output1Unit|}}} | &nbsp; | {{{Output1Qty|}}}&nbsp;{{{Output1Unit|}}} }}</div><!--
       --><div class="upper">{{#if: {{{Output1Unit|}}} | &nbsp; | {{{Output1Qty|}}}&nbsp;{{{Output1Unit|}}} }}</div><!--

Revision as of 23:12, 29 July 2022

Template documentation (for the above template, sometimes hidden or invisible) [view] [edit] [history] [refresh]
Purpose
This template provides a method to rapidly illustrate crafting recipes without in-depth knowledge of wiki syntax or manual repetition/copy-pasting.
Basic usage
The following 2 templates are provided for making a recipe.
Both templates can be used with the format written in #Examples in this document.
Parameters
The template accepts the following parameters:
  • Building: Name of buildings (example: Blast Furnace). No need to specify on pages using Template:Infobox machine because the building is automatically detected.
  • Input1Name, Input2Name, ..., Input6Name: Name of materials (example: Iron Ore)
    • Input1Name = Mining (optional): Applies special format for mining.
  • Output1Name, Output2Name, ... Output6Name: Name of products (example: Molten Iron)
    • Output1Name = Dumping (optional): Applies special format for dumping.
  • Input1Qty, ..., Input6Qty, Output1Qty, ..., Output6Qty: Amount of materials or products per 1 cycle of recipe.
  • Time: Cycle time of recipe.
  • Input1Unit, ..., Input6Unit, Output1Unit, ..., Output6Unit (optional): Adds unit (for Electricity and Mechanical Power)
  • HideBldg (optional, rare): Hides building in recipe. No need to specify on pages using Template:Infobox machine (the building is automatically hidden).
  • Unreleased = yes (optional, rare): Applies special format for unreleased recipe
Limitations
This template can accept up to 6 inputs, 6 outputs, and 1 time value per recipe. The output can include only 1 pollution.

Examples

Example usage for mining
Markup Renders as
  {{Recipe
    | Input1Name  = Mining
    | Output1Name = Copper Ore
  }}
Building not defined
Example usage for dumping loose materials
Markup Renders as
  {{Recipe
    | Output1Name = Dumping
    | Input1Name  = Rock
  }}
Building not defined
Example usage for a machine with both inputs and outputs without pollution (most recipes)
Markup Renders as
  {{Recipe
    | Building    = Rotary Kiln
    | Input1Name  = Limestone
    | Input1Qty   = 12
    | Input2Name  = Coal
    | Input2Qty   = 2
    | Time        = 10
    | Output1Name = Cement
    | Output1Qty  = 4
    | Output2Name = Exhaust
    | Output2Qty  = 8
  }}
Rotary Kiln.png
:
12 
Limestone.png
72
Plus.png
Coal.png
12
10 Clock.png
Transform.png
60 Clock 60s.png
Cement.png
24
Plus.png
Exhaust.png
48
Example for buildings that "provide" materials (Groundwater Pump, Air Separator, etc.)
Markup Renders as
  {{Recipe
    | Building    = Groundwater Pump
    | Time        = 10
    | Output1Name = Water
    | Output1Qty  = 8
  }}
Groundwater Pump.png
:
PROVIDES
Water.png
48
/ 10 Clock.png

/ 60 Clock 60s.png
Example usage for dumping/flaring/venting non-polluting liquids/gasses
Markup Renders as
  {{Recipe
    | Building    = Smoke Stack
    | Input1Name  = Oxygen
    | Input1Qty   = 200
    | Time        = 20
  }}
Smoke Stack.png
:
ACCEPTS
200 
Oxygen.png
600
/ 20 Clock.png

/ 60 Clock 60s.png
Example usage for recipe with pollution
Markup Renders as
  {{Recipe
    | Building    = Liquid Dump
    | Input1Name  = Waste Water
    | Input1Qty   = 2
    | Time        = 2
    | Output1Name = Water Pollution
    | Output1Qty  = 2
  }}
Liquid Dump.png
:
ACCEPTS
Waste Water.png
60
/ 2 Clock.png

/ 60 Clock 60s.png
Water Pollution.png
60
  {{Recipe
    | Building    = Exhaust Scrubber
    | Input1Name  = Exhaust
    | Input1Qty   = 30
    | Input2Name  = Water
    | Input2Qty   = 4
    | Time        = 10
    | Output1Name = Sulfur
    | Output1Qty  = 1
    | Output2Name = Carbon Dioxide
    | Output2Qty  = 12
    | Output3Name = Steam Lo
    | Output3Qty  = 4
    | Output4Name = Air Pollution
    | Output4Qty  = 4
  }}
Exhaust Scrubber.png
:
30 
Exhaust.png
180
Plus.png
Water.png
24
10 Clock.png
Transform.png
60 Clock 60s.png
Sulfur.png
6
Plus.png
12 
Carbon Dioxide.png
72
Plus.png
Steam Lo.png
24
Plus.png
Air Pollution.png
24
Example usage for Mechanical Power and Electricity recipes with units
Markup Renders as
  {{Recipe
    | Building    = Low-pressure Turbine
    | Input1Name  = Steam Lo
    | Input1Qty   = 4
    | Time        = 5
    | Output1Name = Mechanical Power
    | Output1Qty  = 1
    | Output1Unit = MW
    | Output2Name = Steam Depleted
    | Output2Qty  = 4
  }}
Low-pressure Turbine.png
:
Steam Lo.png
48
Clock.png
Transform.png
60 Clock 60s.png
 
Mechanical Power.png
1 MW
Plus.png
Steam Depleted.png
48
Example usage for instantaneous recipes
Markup Renders as
  {{Recipe
    | Building    = Power Generator
    | Input1Name  = Mechanical Power
    | Input1Qty   = 500
    | Input1Unit  = KW
    | Time        = 0
    | Output1Name = Electricity
    | Output1Qty  = 250
    | Output1Unit = KW
  }}
Power Generator.png
:
 
Mechanical Power.png
500 KW
Transform.png
 
Electricity.png
250 KW
Example usage for recipes with variable quantity
Markup Renders as
  {{Recipe
    | Building    = Waste Collection
    | Time        = 60
    | Output1Name = Waste
    | Output1Unit = ?
  }}
Waste Collection.png
:
60 Clock.png
Transform.png
60 Clock 60s.png
 
Waste.png
 ?
Example usage for hiding the building (automatically happens on pages using Template:Infobox machine)
Markup Renders as
  {{Recipe
    | Building    = Mixer
    | HideBldg    = yes
    | Input1Name  = Sand
    | Input1Qty   = 18
    | Input2Name  = Limestone
    | Input2Qty   = 4
    | Input3Name  = Salt
    | Input3Qty   = 4
    | Time        = 20
    | Output1Name = Glass Mix
    | Output1Qty  = 14
  }}
18 
Sand.png
54
Plus.png
Limestone.png
12
Plus.png
Salt.png
12
20 Clock.png
Transform.png
60 Clock 60s.png
14 
Glass Mix.png
42
Example usage for unreleased recipe
Markup Renders as
  {{Recipe
    | Building    = Crusher
    | Input1Name  = Gravel
    | Input1Qty   = 18
    | Time        = 20
    | Output1Name = Gold
    | Output1Qty  = 14
    | Unreleased  = yes
  }}
Crusher.png
:
20 
Gravel.png
60
20 Clock.png
Transform.png
60 Clock 60s.png
Gold.png
3
UNRELEASED
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You can experiment in this template's sandbox (edit | diff) and testcases (create) pages.
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