Cooking Oil
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Revision as of 19:00, 3 July 2022 by Rosyriveter (talk | contribs) (added basic description, missing linx: food, unity, edicts)
Cooking Oil
Type | Crafted material |
State | Fluid |
Transported by | Pipe [II•III] Pickup•Truck Haul Truck (Tank) |
Stored in | Fluid Storage [II•III•IV] Shipyard |
Created in | Mill |
Used in | Baking Unit Chemical Plant Chemical Plant II Food Processor |
Cooking Oil is a Fluid, Crafted Material essential for the Food Processor. Soybean is the crop required to produce Cooking Oil in a Mill. Snack, Cake, and by extrapolation, Food Pack are the Food products people want dearly. Provisioning, and diversifying your Food portfolio will produce more Unity, protect your people from Food shortage and/or Drought. Later, Canola can be grown for Cooking Oil. Seeds can be found on the Map with the Ship. With water-wise Farming, utilizing the "Water rationing" Edicts, and blending Cooking Oil with Ethanol in a Chemical Plant, Bio-Diesel can be produced for your Vehicles.