Difference between revisions of "Template:Infobox material/sandbox"
From Captain of Industry Wiki
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--><td class="table-td-left">Transported by</td><!-- | --><td class="table-td-left">Transported by</td><!-- | ||
--><td class="table-td-right"><!-- | --><td class="table-td-right"><!-- | ||
-->{{#if: {{{TransportedBy|}}} | {{{TransportedBy}}}[[Category:Cleanup1]] | <!-- | -->{{#if: {{{TransportedBy|}}} |<!-- | ||
-->{{{TransportedBy}}}{{#if: {{NAMESPACE}} || [[Category:Cleanup1]] }} |<!-- | |||
-->{{#switch: {{lc:{{{State|}}}}} |<!-- | -->{{#switch: {{lc:{{{State|}}}}} |<!-- | ||
-->| loose = {{variants|U-shape Conveyor}}<!-- | -->| loose = {{variants|U-shape Conveyor}}<!-- | ||
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--><td class="table-td-left">Stored in</td><!-- | --><td class="table-td-left">Stored in</td><!-- | ||
--><td class="table-td-right"><!-- | --><td class="table-td-right"><!-- | ||
-->{{#ifeq:{{lc:{{{StoredIn|}}}}} | none | None [[Category:Unstorable items]] | {{#if:{{{StoredIn|}}}{{{State|}}}|<!-- | -->{{#ifeq:{{lc:{{{StoredIn|}}}}} | none |<!-- | ||
-->None {{#if: {{NAMESPACE}} || [[Category:Unstorable items]] }} |<!-- | |||
-->{{#if:{{{StoredIn|}}}{{{State|}}}|<!-- | |||
-->{{#if: {{{StoredIn|}}} |<!-- | |||
-->{{{StoredIn}}}{{#if: {{NAMESPACE}} || [[Category:Cleanup1]] }} |<!-- | |||
-->{{#switch: {{lc:{{{State|}}}}} |<!-- | |||
-->| loose = {{variants|Loose Storage}}<!-- | |||
-->{{#ifeq: {{{StoredInShipyard|yes}}} | no ||<br>[[Shipyard]]}}<!-- | |||
-->{{#ifeq: {{{StoredInCargoModules|no}}} | yes |<br>{{variants|Loose Module}}}}<!-- | |||
-->| fluid = {{variants|Fluid Storage}}<!-- | |||
-->{{#ifeq: {{{StoredInShipyard|yes}}} | no ||<br>[[Shipyard]]}}<!-- | |||
-->{{#ifeq: {{{StoredInCargoModules|no}}} | yes |<br>{{variants|Fluid Module}}}}<!-- | |||
-->| unit = {{variants|Unit Storage}}<!-- | |||
-->{{#ifeq: {{{StoredInShipyard|yes}}} | no ||<br>[[Shipyard]]}}<!-- | |||
-->{{#ifeq: {{{StoredInCargoModules|no}}} | yes |<br>{{variants|Unit Module}}}}<!-- | -->{{#ifeq: {{{StoredInCargoModules|no}}} | yes |<br>{{variants|Unit Module}}}}<!-- | ||
-->| molten = None<!-- | |||
-->| virtual = [[Virtual product|Ethereal plane]]<!-- | |||
-->| #default = <span style="color: red;">Unknown <nowiki>{{{State}}}</nowiki>[[Category:Material redtext]]</span><!-- | |||
-->}}<!-- | |||
-->{{#if: {{{OtherStorage|}}} | <br>{{{OtherStorage}}}}}<!-- | -->{{#if: {{{OtherStorage|}}} | <br>{{{OtherStorage}}}}}<!-- | ||
--></td><!-- | --></td><!-- |
Latest revision as of 08:10, 20 May 2023
Construction Parts
Type | Crafted material |
State | Unit |
Transported by | Flat Conveyor [II•III] Pickup•Truck |
Stored in | Unit Storage [II•III•IV] Shipyard |
Created in | Assembly (Electric) Assembly (Electric) II Assembly (Manual) Assembly (Robotic) |
Used in | Assembly (Electric) Assembly (Electric) II Assembly (Manual) Assembly (Robotic) |
Starting amount | Sailor: 987 Captain: 654 Admiral: 321 |
Variants | Construction Parts II Construction Parts III Construction Parts IV |
The template accepts the following parameters:
- Basic parameters
-
Name
: Name of items.Type1
,Type2
: Types of items. It is used to categorize item in this wiki.State
: Loose, Fluid, Unit, Molten, or Virtual.Variants
: Variant of the items.
- Parameters for transportation
- Buildings and vehicles for transporting are automatically listed depending on State. But, it should be modified with the following parameters in some cases.
TrackTransport
: Set no if tracks cannot transport the item (Default: yes).TransportedBy
(rare): Only if transport override is needed.OtherTransport
(rare): To add an extra transport to auto-generated list.
- Parameters for storage
- Buildings for storing are automatically listed depending on State. But, it should be modified with the following parameters in some cases.
StoredInShipyard
: Set no if the shipyard cannot store the items (Default: yes).StoredInCargoModules
: Set yes if cargo modules can store the items (Default: no).StoredIn
: Only if storage override is needed. Set to "None" to suppress the field.OtherStorage
(rare): To add an extra storage to auto-generated list.
- Parameters for buildings that creates/uses this item
- Buildings that create/use the item are automatically listed from the table made by Template:Recipe define. But, it should be added with the following parameters in some cases.
CreatedIn
: To add an extra buildings to auto-generated list.UsedIn
: To add an extra buildings to auto-generated list.
- Miscellaneous parameters
-
Radiation
: Radiation Level of the items.StartingQty
: The number of the items stored in the Shipyard on game start.Image
(rare): Only if image override is needed.Description
(rare): To add an in-game description, though not currently implemented in-game.
Examples
- Example usage for standard item
Markup | Renders as | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
{{Infobox material/sandbox | Name = Electronics III | Type1 = Crafted material | State = Unit | StartingQty = Sailor: 987<br>Captain: 654<br>Admiral: 321 | Variants = [[Electronics]]<br>[[Electronics II]] }} |
Electronics III
| ||||||||||||||||
- Example usage for items that tracks cannot transport or storage cannot store
Markup | Renders as |
---|---|
{{Infobox material/sandbox | Name = Chilled Water | State = Fluid | TrackTransport = no | StoredIn = none }} |
|
- Example usage for items that the shipyard cannot store
Markup | Renders as | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
{{Infobox material/sandbox | Name = Seawater | Type1 = Natural resource | State = Fluid | StoredInShipyard = no }} |
Seawater
| ||||||||||||
- Example usage for items having Radiation Level
Markup | Renders as | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
{{Infobox material/sandbox | Name = Spent Fuel | Type1 = Radioactive waste | Radiation = 2 | State = Unit }} |
Spent Fuel
| ||||||||||||||
- Example usage for items stored in special storage
Markup | Renders as | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
{{Infobox material/sandbox | Name = Spent Fuel | Type1 = Radioactive waste | State = Unit | StoredIn = [[Radioactive Waste Storage]] }} |
Spent Fuel
| ||||||||||||
- Example usage for items stored in cargo modules
Markup | Renders as | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
{{Infobox material/sandbox | Name = Uranium Ore | Type1 = Natural resources | State = Loose | StoredInCargoModules = yes }} |
Uranium Ore
| ||||||||||||
- Example usage for items created/used in non-production-machines
Markup | Renders as | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
{{Infobox material/sandbox | Name = Coal | Type1 = Natural resources | State = Loose | CreatedIn = [[Coal Mine]] | UsedIn = Foo }} |
Coal
| ||||||||||||