Difference between revisions of "Waste Collection"
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{{Infobox machine | {{Infobox machine | ||
| Name = Waste Collection | | Name = Waste Collection | ||
}}Waste Collection is a depot where Trucks can remove | | Tier = | ||
| Description = | |||
| Recipe = | |||
{{Machine Recipe | |||
| Input1Name = Construction Parts I | |||
| Input1Qty = 25 | |||
}} | |||
| Workers = 4 | |||
| Electricity = None | |||
| Maintenance = None | |||
| Footprint = 11x7 | |||
| Research = Settlement Recycling | |||
| Cargo = {{infoicon|Waste|new=yes}} | |||
| Storage = 200 | |||
| Designation = Housing & Services | |||
| Variants = [[Waste Collection]]<br/>[[Biomass Collection]] | |||
}} | |||
Waste Collection is a depot where Trucks can remove {{infoicon|Waste|new=yes}} from the [[Settlement]]. Waste can be dumped within Dumping designation or incinerated in a [[Burner (Solid)|Burner]], though this method of disposal will cause {{infoicon|Air Pollution}}. | |||
It decreases the {{infoicon|Health}} of pops that the settlement is full of Waste, so you should certainly dump or burn it. On the other hand, Waste Collection does not alert at it is full. After that, a settlement is eventually alert when the [[Housing|settlement]] is full of Waste and Health is damaged. [[Loose Storage]] and its alert function are useful for getting alert in good time. |
Revision as of 19:22, 22 August 2022
Construction | |
Workers | 4 |
Electricity | None |
Maintenance | None |
Footprint | 11x7 |
Cargo | Waste |
Storage | 200 |
Required Research | Settlement Recycling |
Designation | Housing & Services |
Variants | Waste Collection Biomass Collection |
Waste Collection is a depot where Trucks can remove Waste from the Settlement. Waste can be dumped within Dumping designation or incinerated in a Burner, though this method of disposal will cause Air Pollution.
It decreases the Health of pops that the settlement is full of Waste, so you should certainly dump or burn it. On the other hand, Waste Collection does not alert at it is full. After that, a settlement is eventually alert when the settlement is full of Waste and Health is damaged. Loose Storage and its alert function are useful for getting alert in good time.