Difference between revisions of "Unity"
From Captain of Industry Wiki
(Created page with "{{stub}} {{under construction}} Unity is a resource that is generated by the Settlement, and consumed by buildings. == Generation == Settlements generate unity depending on what resources they have access to. Usually, each resource, if fully satisfied generates between 1-2 unity per month. Settlements with higher quality have a +50% bonus to unity generation, but they consumer more resources. * Food * Water * Electricity * Household Goods * Househ...") |
m |
||
(7 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
{{Infobox material | |||
| Image = Unity_Large.png | |||
| Name = Unity | |||
| Type1 = | |||
| State = Virtual | |||
| Variants = None | |||
}} | |||
{{stub}} | {{stub}} | ||
Unity is a resource that is generated by the [[Settlement]], and consumed by buildings. | Unity is a resource that is generated by the [[Settlement]], and consumed by buildings. | ||
== Generation == | == Generation == | ||
Settlements generate unity depending on what resources they have access to. Usually, each resource, if fully satisfied generates between 1-2 unity per month | Settlements generate unity depending on what resources they have access to. Usually, each resource, if fully satisfied generates between 1-2 unity per month. | ||
Main article: [[Settlement#List of services]] | |||
== Consumption == | == Consumption == | ||
* [[Outposts]], like [[Quartz Mine]] or [[Oil Rig]] | * [[Outposts]], like [[Quartz Mine]] or [[Oil Rig]] | ||
* [[Trade|Quick Trade and Contracts]] | |||
* [[Research Lab]] | * [[Research Lab]] | ||
* -0.25 per | * -0.25 per boosted building | ||
* Instantly deliver resources to construct buildings | |||
* Recovery stacked [[Vehicles|Vehicle]] | |||
* Instantly removing materials from buildings (can remove only ones for a released recipe) | |||
* Instantly repair vehicle or building if broken when the settlement lacks [[Maintenance]] |
Latest revision as of 00:20, 24 May 2023
Unity is a resource that is generated by the Settlement, and consumed by buildings.
Generation
Settlements generate unity depending on what resources they have access to. Usually, each resource, if fully satisfied generates between 1-2 unity per month.
Main article: Settlement
Consumption
- Outposts, like Quartz Mine or Oil Rig
- Quick Trade and Contracts
- Research Lab
- -0.25 per boosted building
- Instantly deliver resources to construct buildings
- Recovery stacked Vehicle
- Instantly removing materials from buildings (can remove only ones for a released recipe)
- Instantly repair vehicle or building if broken when the settlement lacks Maintenance