Difference between revisions of "Edicts"
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! Required Research | ! Required Research | ||
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| rowspan="2" | [[File:Fuel Saver.png|64px|Fuel Saver]] | |||
| Fuel Saver I | |||
| [[Vehicles]] [[Diesel|fuel]] consumption reduced by 15.00% | |||
| {{infoicon|Unity|link=no|text=-1}} | |||
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| Fuel Saver II | |||
| Vehicles fuel consumption reduced by 15.00% | |||
| {{infoicon|Unity|link=no|text=-2}} | |||
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|- | |||
| rowspan="2" | [[File:Overloaded Trucks.png|64px|Overloaded Trucks]] | |||
| Overloaded Trucks I | |||
| Trucks can get overloaded by 15.00% but they require extra 20.00% [[maintenance]] | |||
| {{infoicon|Unity|link=no|text=-0.5}} | |||
| | |||
|- | |||
| Overloaded Trucks II | |||
| Trucks can get overloaded by 15.00% but they require extra 20.00% maintenance | |||
| {{infoicon|Unity|link=no|text=-1}} | |||
| | |||
|- | |||
| rowspan="2" | [[File:Maintenance Reducer.png|64px|Maintenance Reducer]] | |||
| Maintenance Reducer I | |||
| [[Maintenance]] reduced by 15.00% | |||
| {{infoicon|Unity|link=no|text=-1}} | |||
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|- | |||
| Maintenance Reducer II | |||
| Maintenance reduced by 10.00% | |||
| {{infoicon|Unity|link=no|text=-1}} | |||
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|- | |||
| rowspan="4" | [[File:Recycling Increase.png|64px|Recycling Increase]] | |||
| Recycling Increase I | |||
| Recycling efficiency increased by 20.00% | |||
| {{infoicon|Unity|link=no|text=-1}} | |||
| | |||
|- | |||
| Recycling Increase II | |||
| Recycling efficiency increased by 15.00% | |||
| {{infoicon|Unity|link=no|text=-1}} | |||
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|- | |||
| Recycling Increase III | |||
| Recycling efficiency increased by 10.00% | |||
| {{infoicon|Unity|link=no|text=-1}} | |||
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|- | |||
| Recycling Increase IV | |||
| Recycling efficiency increased by 10.00% | |||
| {{infoicon|Unity|link=no|text=-2}} | |||
| | |||
|- | |||
| rowspan="3" | [[File:Farming Boost.png|64px|Farming Boost]] | |||
| Farming Boost I | |||
| Farm yield increased by 10.00%, water demands by 10.00% | |||
| {{infoicon|Unity|link=no|text=-1}} | |||
| | |||
|- | |||
| Farming Boost II | |||
| Farm yield increased by 10.00%, water demands by 10.00% | |||
| {{infoicon|Unity|link=no|text=-1.5}} | |||
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|- | |||
| Farming Boost III | |||
| Farm yield increased by 10.00%, water demands by 10.00% | |||
| {{infoicon|Unity|link=no|text=-2}} | |||
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|- | |||
| rowspan="3" | [[File:Water Saver.png|64px|Water Saver]] | |||
| Water Saver I | |||
| Reduces water consumed in settlements and farms by 20.00% | |||
| {{infoicon|Unity|link=no|text=-1}} | |||
| | |||
|- | |||
| Water Saver II | |||
| Reduces water consumed in settlements and farms by 10.00% | |||
| {{infoicon|Unity|link=no|text=-1}} | |||
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|- | |||
| Water Saver III | |||
| Reduces water consumed in settlements and farms by 5.00% | |||
| {{infoicon|Unity|link=no|text=-1}} | |||
| | |||
|- | |||
| rowspan="3" | [[File:Clean Panels.png|64px|Clean Panels]] | |||
| Clean Panels I | |||
| A demanding cleaning procedure for solar panels, increasing their power output by 5.00%. | |||
| {{infoicon|Unity|link=no|text=-0.5}} | |||
| | |||
|- | |||
| Clean Panels II | |||
| A demanding cleaning procedure for solar panels, increasing their power output by 10.00%. | |||
| {{infoicon|Unity|link=no|text=-1}} | |||
| | |||
|- | |||
| Clean Panels III | |||
| A demanding cleaning procedure for solar panels, increasing their power output by 15.00%. | |||
| {{infoicon|Unity|link=no|text=-1}} | |||
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|} | |} | ||
[[Category:Mechanics]] | [[Category:Mechanics]] |
Revision as of 15:21, 26 July 2022
Edicts are toggleable options that have global effect on the Island, its population and resources. The player is able to use edicts when the Captain's Office II is built and being maintained.
List of Edicts
There are two groups of edicts: Population Edicts and Industrial Edicts. They are available from the Captain's Office building menu.
Population Edicts
Industrial Edicts
Icon | Name | Description | Unity Cost/ Production |
Required Research |
---|---|---|---|---|
Fuel Saver I | Vehicles fuel consumption reduced by 15.00% | -1 | ||
Fuel Saver II | Vehicles fuel consumption reduced by 15.00% | -2 | ||
Overloaded Trucks I | Trucks can get overloaded by 15.00% but they require extra 20.00% maintenance | -0.5 | ||
Overloaded Trucks II | Trucks can get overloaded by 15.00% but they require extra 20.00% maintenance | -1 | ||
Maintenance Reducer I | Maintenance reduced by 15.00% | -1 | ||
Maintenance Reducer II | Maintenance reduced by 10.00% | -1 | ||
Recycling Increase I | Recycling efficiency increased by 20.00% | -1 | ||
Recycling Increase II | Recycling efficiency increased by 15.00% | -1 | ||
Recycling Increase III | Recycling efficiency increased by 10.00% | -1 | ||
Recycling Increase IV | Recycling efficiency increased by 10.00% | -2 | ||
Farming Boost I | Farm yield increased by 10.00%, water demands by 10.00% | -1 | ||
Farming Boost II | Farm yield increased by 10.00%, water demands by 10.00% | -1.5 | ||
Farming Boost III | Farm yield increased by 10.00%, water demands by 10.00% | -2 | ||
Water Saver I | Reduces water consumed in settlements and farms by 20.00% | -1 | ||
Water Saver II | Reduces water consumed in settlements and farms by 10.00% | -1 | ||
Water Saver III | Reduces water consumed in settlements and farms by 5.00% | -1 | ||
Clean Panels I | A demanding cleaning procedure for solar panels, increasing their power output by 5.00%. | -0.5 | ||
Clean Panels II | A demanding cleaning procedure for solar panels, increasing their power output by 10.00%. | -1 | ||
Clean Panels III | A demanding cleaning procedure for solar panels, increasing their power output by 15.00%. | -1 |