Difference between revisions of "Sawmill"

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The '''Sawmill'' is an [[outpost]] found on the {{infoicon|World Map|ui=yes}} which provides an infinite supply of {{infoicon|Wood}}. It is often one of the first outposts that the player will discover, though in some cases it may be the {{infoicon|Oil Rig|ui=yes}} or {{infoicon|Sulfur Mine|ui=yes}} instead. As of {{version|ver=Beta 0.3.11}}, there is always one Sawmill visible and reachable on the map, generally about 2 nodes away from the [[home island]].


==Repair==
{{obsolete}}
After discovery on the World Map, the Sawmill must be repaired before it can be utilized.
 
 
The {{infoicon|Sawmill|new=yes|ui=yes}} was an [[Outposts|Outpost]] found on the {{infoicon|World Map|ui=yes}} which provided an infinite supply of {{infoicon|Wood}}. It was removed in the patch 0.5.0, replaced with Tree Planting mechanics (see [[Forestry Control Tower]]).
 
==Repair and output potential==
After discovery on the {{infoicon|World Map|ui=yes}}, the Sawmill must be repaired before it can be utilized. The Sawmill extracts resources from an unlimited deposit.


{| class="wikitable"
{| class="wikitable"
! No. !! Repair Cost !! Avg distance
!Level.!!Repair Cost!!Storage Capacity!!Maximum Production
|-
|2||200x {{infoicon|Construction Parts II}}||2120x {{infoicon|Wood}}||{{time|16|20|per60=yes}}
|-
|4||200x {{infoicon|Construction Parts II}}||4930x {{infoicon|Wood}}||{{time|32|20|per60=yes}}
|-
|6||400x {{infoicon|Construction Parts III}}||5640x {{infoicon|Wood}}||{{time|48|20|per60=yes}}
|-
|8||600x {{infoicon|Construction Parts III}}||6340x {{infoicon|Wood}}||{{time|64|20|per60=yes}}
|-
|-
| 1
|10||800x {{infoicon|Construction Parts III}}||7040x {{infoicon|Wood}}||{{time|80|20|per60=yes}}
| 200x {{infoicon|Construction Parts II}}
| 2 nodes
|}
|}


==Manning and output==
==Resource extraction==
In order to produce any output, the Sawmill must be manned. Each outpost can support up to 3 shifts.
In order to produce any output, the Sawmill must be manned. Each outpost can support a variable amount of shifts, equivalent to the level of the outpost.


{| class="wikitable"
{| class="wikitable"
! Output (per shift) !! Cost (per shift) !! Total amount
!Output (per shift)!!Cost (per shift)!!Total deposit
|-
|-
| {{time|9|20|per60=yes}} || 12x {{infoicon|Worker|plural=s}}<br/>0.3 {{infoicon|Unity}} per [[time|month]] || Infinite
|{{time|8|20|per60=yes}}||12x {{infoicon|Worker|plural=s}}<br />0.2 {{infoicon|Unity}} per [[time|month]] <br />Maintenance {{time|6|60}}|| Infinite
|}
|}


[[Category:Outposts]]
[[Category:Outposts]]
[[Category:Mechanics]]
[[Category:Mechanics]]
[[Category:EA 0.4.2]]

Latest revision as of 06:18, 23 May 2023


The Sawmill was an Outpost found on the World Map which provided an infinite supply of Wood. It was removed in the patch 0.5.0, replaced with Tree Planting mechanics (see Forestry Control Tower).

Repair and output potential

After discovery on the World Map, the Sawmill must be repaired before it can be utilized. The Sawmill extracts resources from an unlimited deposit.

Level. Repair Cost Storage Capacity Maximum Production
2 200x Construction Parts II 2120x Wood 16 / 20 Clock.png (48 / 60 Clock 60s.png)
4 200x Construction Parts II 4930x Wood 32 / 20 Clock.png (96 / 60 Clock 60s.png)
6 400x Construction Parts III 5640x Wood 48 / 20 Clock.png (144 / 60 Clock 60s.png)
8 600x Construction Parts III 6340x Wood 64 / 20 Clock.png (192 / 60 Clock 60s.png)
10 800x Construction Parts III 7040x Wood 80 / 20 Clock.png (240 / 60 Clock 60s.png)

Resource extraction

In order to produce any output, the Sawmill must be manned. Each outpost can support a variable amount of shifts, equivalent to the level of the outpost.

Output (per shift) Cost (per shift) Total deposit
8 / 20 Clock.png (24 / 60 Clock 60s.png) 12x Workers
0.2 Unity per month
Maintenance 6 / 60 Clock 60s.png
Infinite