Difference between revisions of "Housing II"

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(update services amount, add blurb on averaging)
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| Variants      = [[Housing]]<br/>[[Housing III]]<br/>[[Housing IV]] (planned)
| Variants      = [[Housing]]<br/>[[Housing III]]<br/>[[Housing IV]] (planned)
}}
}}
'''Housing II''' is a cluster of buildings which provide housing for a [[Population]] of up to 120. It is a direct upgrade of [[Housing]] and provides additional demands to further improve [[Unity]] gains.
'''Housing II''' is a cluster of buildings which provide housing for a [[Population]] of up to 120. It is a direct upgrade of [[Housing]] and provides additional demands to further improve {{infoicon|Unity|link=yes}} gains.


==Services==
==Services==
Meeting the following demand provides the listed Unity bonus. The bonus is prorated to account for any days where the demand is not met.
Meeting the following demand provides the listed {{infoicon|Unity}} bonus. The bonus is prorated to account for any days where the demand is not met.


* Maintain at least 1 [[Food]] in the [[Food Market]] at all times: +1.00 Unity / month
* Maintain at least 1 [[Food]] in the [[Food Market]] at all times: +1.00 {{infoicon|Unity}} / month
* Provide <code>0.055 * Population</code> [[Water]] ''and'' remove <code>0.05 * Population</code> of [[Waste Water]] in the [[Water Facility]]: +1.00 Unity / month
* Provide <code>0.055 * Population</code> [[Water]] ''and'' remove <code>0.05 * Population</code> of [[Waste Water]] in the [[Water Facility]]: +1.00 {{infoicon|Unity}} / month
* Provide ??? KW [[Electricity]] in the [[Transformer]]: +1.00 Unity / month
* Provide ??? KW [[Electricity]] in the [[Transformer]]: +1.00 {{infoicon|Unity}} / month


Meeting both Water Facility and Transformer demands above provides an additional +0.50 Unity / month to each of the met Food, Water, and Electricity demands for a combined total of +4.50 Unity / month. Note that if some housing in the settlement has not been upgraded to this tier, you will receive the average of the available amounts instead.
Meeting both Water Facility and Transformer demands above provides an additional +0.50 {{infoicon|Unity}} / month to each of the met Food, Water, and Electricity demands for a combined total of +4.50 {{infoicon|Unity}} / month. Note that if some housing in the settlement has not been upgraded to this tier, you will receive the average of the available amounts instead.

Revision as of 22:43, 21 January 2022

Housing & Services.png
Housing II
T2
Housing II.png
Advanced housing for 120 people that provides more comfort. It can also provide a monthly Unity increase if the housing is provided with required services.
Construction
Construction Parts I.png
120
+
Construction Parts II.png
60
WorkersNone
ElectricityNone
MaintenanceNone
Footprint28x28
Required ResearchHousing II
DesignationHousing & Services Housing & Services.png
VariantsHousing
Housing III
Housing IV (planned)

Housing II is a cluster of buildings which provide housing for a Population of up to 120. It is a direct upgrade of Housing and provides additional demands to further improve Unity gains.

Services

Meeting the following demand provides the listed Unity bonus. The bonus is prorated to account for any days where the demand is not met.

Meeting both Water Facility and Transformer demands above provides an additional +0.50 Unity / month to each of the met Food, Water, and Electricity demands for a combined total of +4.50 Unity / month. Note that if some housing in the settlement has not been upgraded to this tier, you will receive the average of the available amounts instead.